Remove package bmx6-luci in favor of packages/luci-app-bmx6

This commit is contained in:
p4u 2013-04-24 16:58:34 +02:00
parent 1320cfb7bd
commit be8bdc2fb9
41 changed files with 0 additions and 4641 deletions

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GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
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the GNU Lesser General Public License instead.) You can apply it to
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When we speak of free software, we are referring to freedom, not
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GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
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Whether that is true depends on what the Program does.
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and give any other recipients of the Program a copy of this License
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when run, you must cause it, when started running for such
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notice that there is no warranty (or else, saying that you provide
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the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
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In addition, mere aggregation of another work not based on the Program
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NO WARRANTY
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FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
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END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.

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# Copyright (C) 2011 Pau Escrich <pau@dabax.net>
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License along
# with this program; if not, write to the Free Software Foundation, Inc.,
# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#
# The full GNU General Public License is included in this distribution in
# the file called "COPYING".
include $(TOPDIR)/rules.mk
PKG_NAME:=bmx6-luci
PKG_RELEASE:=2
PKG_BUILD_DIR := $(BUILD_DIR)/$(PKG_NAME)
include $(INCLUDE_DIR)/package.mk
define Package/bmx6-luci
SECTION:=luci
CATEGORY:=LuCI
SUBMENU:=3. Applications
TITLE:= Bmx6 configuration, status and visualization module
# DEPENDS:=+bmx6 +bmx6-uci-config
DEPENDS:=+luci-lib-json +luci-mod-admin-core +luci-lib-httpclient
endef
define Package/bmx6-luci/description
bmx6 web module for LuCi web interface
endef
define Package/bmx6-luci/conffiles
/etc/config/luci-bmx6
endef
define Build/Prepare
mkdir -p $(PKG_BUILD_DIR)
endef
define Build/Configure
endef
define Build/Compile
endef
define Package/bmx6-luci/install
$(CP) ./files/* $(1)/
chmod 755 $(1)/www/cgi-bin/bmx6-info
endef
$(eval $(call BuildPackage,bmx6-luci))

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config 'bmx6' 'luci'
option ignore '0'
#option place 'admin status Bmx6'
option place 'qmp Mesh'
option position '3'
#option json 'http://127.0.0.1/cgi-bin/bmx6-info?'
option json 'exec:/www/cgi-bin/bmx6-info -s'

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--[[
Copyright (C) 2011 Pau Escrich <pau@dabax.net>
Contributors Jo-Philipp Wich <xm@subsignal.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
The full GNU General Public License is included in this distribution in
the file called "COPYING".
--]]
local bmx6json = require("luci.model.bmx6json")
module("luci.controller.bmx6", package.seeall)
function index()
local place = {}
local ucim = require "luci.model.uci"
local uci = ucim.cursor()
-- checking if ignore is on
if uci:get("luci-bmx6","luci","ignore") == "1" then
return nil
end
-- getting value from uci database
local uci_place = uci:get("luci-bmx6","luci","place")
-- default values
if uci_place == nil then
place = {"bmx6"}
else
local util = require "luci.util"
place = util.split(uci_place," ")
end
-- getting position of menu
local uci_position = uci:get("luci-bmx6","luci","position")
---------------------------
-- Starting with the pages
---------------------------
--- status (default)
entry(place,call("action_nodes_j"),place[#place],tonumber(uci_position))
table.insert(place,"Status")
entry(place,call("action_status_j"),"Status",0)
table.remove(place)
-- not visible
table.insert(place,"nodes_nojs")
entry(place, call("action_nodes"), nil)
table.remove(place)
--- nodes
table.insert(place,"Nodes")
entry(place,call("action_nodes_j"),"Nodes",1)
table.remove(place)
--- links
table.insert(place,"Links")
entry(place,call("action_links"),"Links",2).leaf = true
table.remove(place)
-- Tunnels
table.insert(place,"Tunnels")
entry(place,call("action_tunnels_j"), "Tunnels", 3).leaf = true
table.remove(place)
-- Gateways (deprecated)
--table.insert(place,"Gateways")
--entry(place,call("action_gateways_j"),"Gateways").leaf = true
--table.remove(place)
--- Chat
table.insert(place,"Chat")
entry(place,call("action_chat"),"Chat",5)
table.remove(place)
--- Graph
table.insert(place,"Graph")
entry(place, template("bmx6/graph"), "Graph",4)
table.remove(place)
--- Topology (hidden)
table.insert(place,"topology")
entry(place, call("action_topology"), nil)
table.remove(place)
--- configuration (CBI)
table.insert(place,"Configuration")
entry(place, cbi("bmx6/main"), "Configuration",6).dependent=false
table.insert(place,"General")
entry(place, cbi("bmx6/main"), "General",1)
table.remove(place)
table.insert(place,"Advanced")
entry(place, cbi("bmx6/advanced"), "Advanced",5)
table.remove(place)
table.insert(place,"Interfaces")
entry(place, cbi("bmx6/interfaces"), "Interfaces",2)
table.remove(place)
table.insert(place,"Tunnels")
entry(place, cbi("bmx6/tunnels"), "Tunnels",3)
table.remove(place)
table.insert(place,"Plugins")
entry(place, cbi("bmx6/plugins"), "Plugins",6)
table.remove(place)
table.insert(place,"HNAv6")
entry(place, cbi("bmx6/hna"), "HNAv6",4)
table.remove(place)
table.remove(place)
end
function action_status()
local status = bmx6json.get("status").status or nil
local interfaces = bmx6json.get("interfaces").interfaces or nil
if status == nil or interfaces == nil then
luci.template.render("bmx6/error", {txt="Cannot fetch data from bmx6 json"})
else
luci.template.render("bmx6/status", {status=status,interfaces=interfaces})
end
end
function action_status_j()
luci.template.render("bmx6/status_j", {})
end
function action_nodes()
local orig_list = bmx6json.get("originators").originators or nil
if orig_list == nil then
luci.template.render("bmx6/error", {txt="Cannot fetch data from bmx6 json"})
return nil
end
local originators = {}
local desc = nil
local orig = nil
local name = ""
local ipv4 = ""
for _,o in ipairs(orig_list) do
orig = bmx6json.get("originators/"..o.name) or {}
desc = bmx6json.get("descriptions/"..o.name) or {}
if string.find(o.name,'.') then
name = luci.util.split(o.name,'.')[1]
else
name = o.name
end
table.insert(originators,{name=name,orig=orig,desc=desc})
end
luci.template.render("bmx6/nodes", {originators=originators})
end
function action_nodes_j()
local http = require "luci.http"
local link_non_js = "/cgi-bin/luci" .. http.getenv("PATH_INFO") .. '/nodes_nojs'
luci.template.render("bmx6/nodes_j", {link_non_js=link_non_js})
end
function action_gateways_j()
luci.template.render("bmx6/gateways_j", {})
end
function action_tunnels_j()
luci.template.render("bmx6/tunnels_j", {})
end
function action_links(host)
local links = bmx6json.get("links", host)
local devlinks = {}
local _,l
if links ~= nil then
links = links.links
for _,l in ipairs(links) do
devlinks[l.viaDev] = {}
end
for _,l in ipairs(links) do
l.globalId = luci.util.split(l.globalId,'.')[1]
table.insert(devlinks[l.viaDev],l)
end
end
luci.template.render("bmx6/links", {links=devlinks})
end
function action_topology()
local originators = bmx6json.get("originators/all")
local o,i,l,i2
local first = true
local topology = '[ '
local cache = '/tmp/bmx6-topology.json'
local offset = 60
local cachefd = io.open(cache,r)
local update = false
if cachefd ~= nil then
local lastupdate = tonumber(cachefd:read("*line")) or 0
if os.time() >= lastupdate + offset then
update = true
else
topology = cachefd:read("*all")
end
cachefd:close()
end
if cachefd == nil or update then
for i,o in ipairs(originators) do
local links = bmx6json.get("links",o.primaryIp)
if links then
if first then
first = false
else
topology = topology .. ', '
end
topology = topology .. '{ "globalId": "%s", "links": [' %o.globalId:match("^[^%.]+")
local first2 = true
for i2,l in ipairs(links.links) do
if first2 then
first2 = false
else
topology = topology .. ', '
end
topology = topology .. '{ "globalId": "%s", "rxRate": %s, "txRate": %s }'
%{ l.globalId:match("^[^%.]+"), l.rxRate, l.txRate }
end
topology = topology .. ']}'
end
end
topology = topology .. ' ]'
-- Upgrading the content of the cache file
cachefd = io.open(cache,'w+')
cachefd:write(os.time()..'\n')
cachefd:write(topology)
cachefd:close()
end
luci.http.prepare_content("application/json")
luci.http.write(topology)
end
function action_chat()
local sms_dir = "/var/run/bmx6/sms"
local rcvd_dir = sms_dir .. "/rcvdSms"
local send_file = sms_dir .. "/sendSms/chat"
local sms_list = bmx6json.get("rcvdSms")
local sender = ""
local sms_file = ""
local chat = {}
local to_send = nil
local sent = ""
local fd = nil
if luci.sys.call("test -d " .. sms_dir) ~= 0 then
luci.template.render("bmx6/error", {txt="sms plugin disabled or some problem with directory " .. sms_dir})
return nil
end
sms_list = luci.util.split(luci.util.exec("ls "..rcvd_dir.."/*:chat"))
for _,sms_path in ipairs(sms_list) do
if #sms_path > #rcvd_dir then
sms_file = luci.util.split(sms_path,'/')
sms_file = sms_file[#sms_file]
sender = luci.util.split(sms_file,':')[1]
-- Trying to clean the name
if string.find(sender,".") ~= nil then
sender = luci.util.split(sender,".")[1]
end
fd = io.open(sms_path,"r")
chat[sender] = fd:read()
fd:close()
end
end
to_send = luci.http.formvalue("toSend")
if to_send ~= nil and #to_send > 1 then
fd = io.open(send_file,"w")
fd:write(to_send)
fd:close()
sent = to_send
else
sent = luci.util.exec("cat "..send_file)
end
luci.template.render("bmx6/chat", {chat=chat,sent=sent})
end

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--[[
Copyright (C) 2011 Pau Escrich <pau@dabax.net>
Contributors Jo-Philipp Wich <xm@subsignal.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
The full GNU General Public License is included in this distribution in
the file called "COPYING".
--]]
local ltn12 = require("luci.ltn12")
local json = require("luci.json")
local util = require("luci.util")
local uci = require("luci.model.uci")
local sys = require("luci.sys")
local template = require("luci.template")
local http = require("luci.http")
local string = require("string")
local table = require("table")
local nixio = require("nixio")
local nixiofs = require("nixio.fs")
local ipairs = ipairs
module "luci.model.bmx6json"
-- Returns a LUA object from bmx6 JSON daemon
function get(field, host)
local url
if host ~= nil then
if host:match(":") then
url = 'http://[%s]/cgi-bin/bmx6-info?' % host
else
url = 'http://%s/cgi-bin/bmx6-info?' % host
end
else
url = uci.cursor():get("luci-bmx6","luci","json")
end
if url == nil then
print_error("bmx6 json url not configured, cannot fetch bmx6 daemon data",true)
return nil
end
local json_url = util.split(url,":")
local raw = ""
if json_url[1] == "http" then
raw,err = wget(url..field,1000)
else
if json_url[1] == "exec" then
raw = sys.exec(json_url[2]..' '..field)
else
print_error("bmx6 json url not recognized, cannot fetch bmx6 daemon data. Use http: or exec:",true)
return nil
end
end
local data = nil
if raw and raw:len() > 10 then
local decoder = json.Decoder()
ltn12.pump.all(ltn12.source.string(raw), decoder:sink())
data = decoder:get()
-- else
-- print_error("Cannot get data from bmx6 daemon",true)
-- return nil
end
return data
end
function print_error(txt,popup)
util.perror(txt)
sys.call("logger -t bmx6json " .. txt)
if popup then
http.write('<script type="text/javascript">alert("Some error detected, please check it: '..txt..'");</script>')
else
http.write("<h1>Dammit! some error detected</h1>")
http.write("bmx6-luci: " .. txt)
http.write('<p><FORM><INPUT TYPE="BUTTON" VALUE="Go Back" ONCLICK="history.go(-1)"></FORM></p>')
end
end
function text2html(txt)
txt = string.gsub(txt,"<","{")
txt = string.gsub(txt,">","}")
txt = util.striptags(txt)
return txt
end
function wget(url, timeout)
local rfd, wfd = nixio.pipe()
local pid = nixio.fork()
if pid == 0 then
rfd:close()
nixio.dup(wfd, nixio.stdout)
local candidates = { "/usr/bin/wget", "/bin/wget" }
local _, bin
for _, bin in ipairs(candidates) do
if nixiofs.access(bin, "x") then
nixio.exec(bin, "-q", "-O", "-", url)
end
end
return
else
wfd:close()
rfd:setblocking(false)
local buffer = { }
local err1, err2
while true do
local ready = nixio.poll({{ fd = rfd, events = nixio.poll_flags("in") }}, timeout)
if not ready then
nixio.kill(pid, nixio.const.SIGKILL)
err1 = "timeout"
break
end
local rv = rfd:read(4096)
if rv then
-- eof
if #rv == 0 then
break
end
buffer[#buffer+1] = rv
else
-- error
if nixio.errno() ~= nixio.const.EAGAIN and
nixio.errno() ~= nixio.const.EWOULDBLOCK then
err1 = "error"
err2 = nixio.errno()
end
end
end
nixio.waitpid(pid, "nohang")
if not err1 then
return table.concat(buffer)
else
return nil, err1, err2
end
end
end
function getOptions(name)
-- Getting json and Checking if bmx6-json is avaiable
local options = get("options")
if options == nil or options.OPTIONS == nil then
m.message = "bmx6-json plugin is not running or some mistake in luci-bmx6 configuration, check /etc/config/luci-bmx6"
return nil
else
options = options.OPTIONS
end
-- Filtering by the option name
local i,_
local namedopt = nil
if name ~= nil then
for _,i in ipairs(options) do
if i.name == name and i.CHILD_OPTIONS ~= nil then
namedopt = i.CHILD_OPTIONS
break
end
end
end
return namedopt
end
-- Rturns a help string formated to be used in HTML scope
function getHtmlHelp(opt)
if opt == nil then return nil end
local help = ""
if opt.help ~= nil then
help = text2html(opt.help)
end
if opt.syntax ~= nil then
help = help .. "<br/><b>Syntax: </b>" .. text2html(opt.syntax)
end
return help
end
function testandreload()
local test = sys.call('bmx6 -c --test > /tmp/bmx6-luci.err.tmp')
if test ~= 0 then
return sys.exec("cat /tmp/bmx6-luci.err.tmp")
end
local err = sys.call('bmx6 -c --configReload > /tmp/bmx6-luci.err.tmp')
if err ~= 0 then
return sys.exec("cat /tmp/bmx6-luci.err.tmp")
end
return nil
end

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@ -1,74 +0,0 @@
--[[
Copyright (C) 2011 Pau Escrich <pau@dabax.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
The full GNU General Public License is included in this distribution in
the file called "COPYING".
--]]
m = Map("bmx6", "bmx6")
local bmx6json = require("luci.model.bmx6json")
local util = require("luci.util")
local http = require("luci.http")
local sys = require("luci.sys")
local options = bmx6json.get("options")
if options == nil or options.OPTIONS == nil then
m.message = "bmx6-json plugin is not running or some mistake in luci-bmx6 configuration, check /etc/config/luci-bmx6"
options = {}
else
options = options.OPTIONS
end
local general = m:section(NamedSection,"general","general","General Options")
local name = ""
local help = ""
local value = nil
local _,o
for _,o in ipairs(options) do
if o.name ~= nil and o.CHILD_OPTIONS == nil and o.configurable == 1 then
help = ""
name = o.name
if o.help ~= nil then
help = bmx6json.text2html(o.help)
end
if o.syntax ~= nil then
help = help .. "<br/><strong>Syntax: </strong>" .. bmx6json.text2html(o.syntax)
end
if o.def ~= nil then
help = help .. "<strong> Default: </strong>" .. o.def
end
value = general:option(Value,name,name,help)
end
end
function m.on_commit(self,map)
local err = sys.call('bmx6 -c --configReload > /tmp/bmx6-luci.err.tmp')
if err ~= 0 then
m.message = sys.exec("cat /tmp/bmx6-luci.err.tmp")
end
end
return m

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@ -1,47 +0,0 @@
--[[
Copyright (C) 2011 Pau Escrich <pau@dabax.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
The full GNU General Public License is included in this distribution in
the file called "COPYING".
--]]
local sys = require("luci.sys")
m = Map("bmx6", "bmx6")
local hna = m:section(TypedSection,"unicastHna","IPv6 HNA")
hna.addremove = true
hna.anonymous = true
local hna_option = hna:option(Value,"unicastHna", "IPv6 Host Network Announcement. Syntax <NETADDR>/<PREFIX>")
--function hna_option:validate(value)
-- local err = sys.call('bmx6 -c --test -a ' .. value)
-- if err ~= 0 then
-- return nil
-- end
-- return value
--end
function m.on_commit(self,map)
local err = sys.call('bmx6 -c --configReload > /tmp/bmx6-luci.err.tmp')
if err ~= 0 then
m.message = sys.exec("cat /tmp/bmx6-luci.err.tmp")
end
end
return m

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@ -1,77 +0,0 @@
--[[
Copyright (C) 2011 Pau Escrich <pau@dabax.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
The full GNU General Public License is included in this distribution in
the file called "COPYING".
--]]
local sys = require("luci.sys")
local bmx6json = require("luci.model.bmx6json")
local m = Map("bmx6", "bmx6")
local eth_int = sys.net.devices()
local interfaces = m:section(TypedSection,"dev","Devices","")
interfaces.addremove = true
interfaces.anonymous = true
local intlv = interfaces:option(ListValue,"dev","Device")
for _,i in ipairs(eth_int) do
intlv:value(i,i)
end
-- Getting json and looking for device section
local json = bmx6json.get("options")
if json == nil or json.OPTIONS == nil then
m.message = "bmx6-json plugin is not running or some mistake in luci-bmx6 configuration, check /etc/config/luci-bmx6"
json = {}
else
json = json.OPTIONS
end
local dev = {}
for _,j in ipairs(json) do
if j.name == "dev" and j.CHILD_OPTIONS ~= nil then
dev = j.CHILD_OPTIONS
break
end
end
local help = ""
local name = ""
for _,o in ipairs(dev) do
if o.name ~= nil then
help = ""
name = o.name
if o.help ~= nil then
help = bmx6json.text2html(o.help)
end
if o.syntax ~= nil then
help = help .. "<br/><strong>Syntax: </strong>" .. bmx6json.text2html(o.syntax)
end
value = interfaces:option(Value,name,name,help)
value.optional = true
end
end
return m

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@ -1,108 +0,0 @@
--[[
Copyright (C) 2011 Pau Escrich <pau@dabax.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
The full GNU General Public License is included in this distribution in
the file called "COPYING".
--]]
local sys = require("luci.sys")
local bmx6json = require("luci.model.bmx6json")
m = Map("bmx6", "bmx6")
-- Getting json and Checking if bmx6-json is avaiable
local options = bmx6json.get("options")
if options == nil or options.OPTIONS == nil then
m.message = "bmx6-json plugin is not running or some mistake in luci-bmx6 configuration, check /etc/config/luci-bmx6"
else
options = options.OPTIONS
end
-- Getting a list of interfaces
local eth_int = luci.sys.net.devices()
-- Getting the most important options from general
local general = m:section(NamedSection,"general","general","General")
general.addremove = false
general:option(Value,"globalPrefix","Global ip prefix","Specify global prefix for interfaces: NETADDR/LENGTH. If you are using IPv6 leave blank to let bmx6 autoassign an ULA IPv6 address.")
if m:get("ipVersion","ipVersion") == "6" then
general:option(Value,"tun4Address","IPv4 address or range","specify default IPv4 tunnel address and announced range")
end
-- IP section
-- ipVersion section is important, we are allways showing it
local ipV = m:section(NamedSection,"ipVersion","ipVersion","IP options")
ipV.addremove = false
local lipv = ipV:option(ListValue,"ipVersion","IP version")
lipv:value("4","4")
lipv:value("6","6")
lipv.default = "6"
-- rest of ip options are optional, getting them from json
local ipoptions = {}
for _,o in ipairs(options) do
if o.name == "ipVersion" and o.CHILD_OPTIONS ~= nil then
ipoptions = o.CHILD_OPTIONS
break
end
end
local help = ""
local name = ""
local value = nil
for _,o in ipairs(ipoptions) do
if o.name ~= nil then
help = ""
name = o.name
if o.help ~= nil then
help = bmx6json.text2html(o.help)
end
if o.syntax ~= nil then
help = help .. "<br/><strong>Syntax: </strong>" .. bmx6json.text2html(o.syntax)
end
if o.def ~= nil then
help = help .. "<br/><strong> Default: </strong>" .. bmx6json.text2html(o.def)
end
value = ipV:option(Value,name,name,help)
value.optional = true
end
end
-- Interfaces section
local interfaces = m:section(TypedSection,"dev","Devices","")
interfaces.addremove = true
interfaces.anonymous = true
local intlv = interfaces:option(ListValue,"dev","Device")
for _,i in ipairs(eth_int) do
intlv:value(i,i)
end
function m.on_commit(self,map)
local err = sys.call('bmx6 -c --configReload > /tmp/bmx6-luci.err.tmp')
if err ~= 0 then
m.message = sys.exec("cat /tmp/bmx6-luci.err.tmp")
end
end
return m

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@ -1,50 +0,0 @@
--[[
Copyright (C) 2011 Pau Escrich <pau@dabax.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
The full GNU General Public License is included in this distribution in
the file called "COPYING".
--]]
local sys = require("luci.sys")
m = Map("bmx6", "bmx6")
plugins_dir = {"/usr/lib/","/var/lib","/lib"}
plugin = m:section(TypedSection,"plugin","Plugin")
plugin.addremove = true
plugin.anonymous = true
plv = plugin:option(ListValue,"plugin", "Plugin")
for _,d in ipairs(plugins_dir) do
pl = luci.sys.exec("cd "..d..";ls bmx6_*")
if #pl > 6 then
for _,v in ipairs(luci.util.split(pl,"\n")) do
plv:value(v,v)
end
end
end
function m.on_commit(self,map)
local err = sys.call('/etc/init.d/bmx6 restart')
if err ~= 0 then
m.message = sys.exec("Cannot restart bmx6")
end
end
return m

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@ -1,75 +0,0 @@
--[[
Copyright (C) 2011 Pau Escrich <pau@dabax.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
The full GNU General Public License is included in this distribution in
the file called "COPYING".
--]]
local sys = require("luci.sys")
local bmx6json = require("luci.model.bmx6json")
m = Map("bmx6", "bmx6")
-- tunOut
local tunnelsOut = m:section(TypedSection,"tunOut",translate("Networks to fetch"),translate("Tunnel announcements to fetch if possible"))
tunnelsOut.addremove = true
tunnelsOut.anonymous = true
tunnelsOut:option(Value,"tunOut","Name")
tunnelsOut:option(Value,"network", translate("Network to fetch"))
local tunoptions = bmx6json.getOptions("tunOut")
local _,o
for _,o in ipairs(tunoptions) do
if o.name ~= nil and o.name ~= "network" then
help = bmx6json.getHtmlHelp(o)
value = tunnelsOut:option(Value,o.name,o.name,help)
value.optional = true
end
end
--tunIn
local tunnelsIn = m:section(TypedSection,"tunInNet",translate("Networks to offer"),translate("Tunnels to announce in the network"))
tunnelsIn.addremove = true
tunnelsIn.anonymous = true
local net = tunnelsIn:option(Value,"tunInNet", translate("Network to offer"))
net.default = "10.0.0.0/8"
local bwd = tunnelsIn:option(Value,"bandwidth",translate("Bandwidth (Bytes)"))
bwd.default = "1000000"
local tuninoptions = bmx6json.getOptions("tunInNet")
local _,o
for _,o in ipairs(tuninoptions) do
if o.name ~= nil and o.name ~= "tunInNet" and o.name ~= "bandwidth" then
help = bmx6json.getHtmlHelp(o)
value = tunnelsIn:option(Value,o.name,o.name,help)
value.optional = true
end
end
function m.on_commit(self,map)
--Not working. If test returns error the changes are still commited
local msg = bmx6json.testandreload()
if msg ~= nil then
m.message = msg
end
end
return m

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@ -1,108 +0,0 @@
<script type="text/javascript">//<![CDATA[
XHR.poll(5, '/cgi-bin/bmx6-info', { '$neighbours': '' },
function(x, st)
{
var originators = st.neighbours[0].originators;
var descriptions = st.neighbours[1].descriptions;
var tb = document.getElementById('descriptions_table');
if ( originators.length != descriptions.length )
{
var tr = tb.insertRow(-1);
tr.className = 'cbi-section-table-row';
var td = tr.insertCell(-1);
td.colSpan = 7;
td.innerHTML = '<em><br /><%:Some problem with JSON: lenght of originators and descriptions different. %></em>';
return 1;
}
if ( originators && descriptions && tb)
{
/* clear all rows */
while( tb.rows.length > 1 )
tb.deleteRow(1);
for( var i = 0; i < descriptions.length; i++ )
{
var tr = tb.insertRow(-1);
tr.className = 'cbi-section-table-row cbi-rowstyle-' + ((i % 2) + 1);
tr.insertCell(-1).innerHTML = descriptions[i].DESC_ADV.globalId.replace(/\.[^\.]+$/,"");
var extensions = descriptions[i].DESC_ADV.extensions;
//Looking for the extensions
var hna6 = [];
for( var e = 0; e < extensions.length; e++)
{
if( extensions[e].HNA6_EXTENSION )
{
hna6 = extensions[e].HNA6_EXTENSION;
break;
}
}
//Adding first HNA with prefix=128 as main address
var ipstxt = '';
var address;
var prefix;
for( var e = 0; e < hna6.length; e++ )
{
address = hna6[e].address;
prefix = hna6[e].prefixlen;
if ( prefix == '128' )
{
ipstxt += address;
break;
}
}
tr.insertCell(-1).innerHTML = ipstxt;
tr.insertCell(-1).innerHTML = originators[i].viaDev;
tr.insertCell(-1).innerHTML = originators[i].metric;
tr.insertCell(-1).innerHTML = originators[i].lastDesc;
tr.insertCell(-1).innerHTML = originators[i].lastRef;
tr.insertCell(-1).innerHTML = originators[i].blocked;
}
if( tb.rows.length == 1 )
{
var tr = tb.insertRow(-1);
tr.className = 'cbi-section-table-row';
var td = tr.insertCell(-1);
td.colSpan = 7;
td.innerHTML = '<em><br /><%:There are no nodes available.%></em>';
}
}
}
);
//]]></script>
<div class="cbi-map">
<fieldset class="cbi-section">
<legend><%:Mesh nodes%></legend>
<table class="cbi-section-table" id="descriptions_table">
<tr class="cbi-section-table-titles">
<th class="cbi-section-table-cell"><%:Hostname%></th>
<th class="cbi-section-table-cell"><%:Primary IP%></th>
<th class="cbi-section-table-cell"><%:Via Device%></th>
<th class="cbi-section-table-cell"><%:Metric%></th>
<th class="cbi-section-table-cell"><%:Last Desc%></th>
<th class="cbi-section-table-cell"><%:Last Ref%></th>
<th class="cbi-section-table-cell"><%:Blocked%></th>
</tr>
<tr class="cbi-section-table-row">
<td colspan="7"><em><br /><%:Collecting data...%></em></td>
</tr>
</table>
</fieldset>
</div>

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@ -1,35 +0,0 @@
<%+header%>
<meta http-equiv="refresh" content="60" />
<h2><a id="content" name="content"><%:Chat%></a></h2>
<p>This is sms a chat where all bmx6 nodes can participate. The data is replayed using routing packets, so there is a limit of 2040 bytes. Use it only to send short messages.</p>
<p>Each participant can only send one sms at same time.</p>
<br />
<strong>Received SMS</strong>
<br />
<pre style="background-color:#dadbe6;">
<% for orig,sms in pairs(chat) do %>
<u><%=orig%></u>:<%=sms%>
<% end %>
</pre>
<form action=".">
<input type="submit" value="refresh" />
</form>
<br />
<form action="." method="post">
<input type="text" name="toSend" />
<input type="submit" value="send sms" />
</form>
<br />
<table>
<tr>
<td><strong>Your last sms: </strong></td>
<td><pre><%=sent%></pre></td>
</tr>
</table>
<%+footer%>

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@ -1,10 +0,0 @@
<%+header%>
<h2><a id="content" name="content"><%:ERROR%></a></h2>
<strong>Some error has occurred</strong>
<br />
<pre>
<%=txt%>
</pre>
<br />
<%+footer%>

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<%+header%>
<script type="text/javascript" src="<%=resource%>/cbi.js"></script>
<script type="text/javascript">//<![CDATA[
var displayExtraInfo = function ( id ) {
document.getElementById('extra-info').innerHTML = document.getElementById(id).innerHTML;
}
XHR.poll(5, '/cgi-bin/bmx6-info', { 'descriptions/all': '' },
function(x, st)
{
var tb = document.getElementById('descriptions_table');
var rowcount = 0;
var tunicon = "<%=resource%>/icons/tunnel.png";
/* clear all rows */
while( tb.rows.length > 1 ) tb.deleteRow(1);
for ( var k in st )
{
var description = st[k].DESC_ADV;
var tun4in6;
for ( var k in description.extensions )
{
var value = description.extensions[k];
if ( value.TUN4IN6_NET_EXTENSION )
{
tun4in6 = value.TUN4IN6_NET_EXTENSION;
break;
}
}
if ( tun4in6 )
{
var nodename = description.globalId.replace(/\..+$/,'');
for( var i = 0; i < tun4in6.length; i++ )
{
var tr = tb.insertRow(-1);
var network = tun4in6[i].network;
var network_len = tun4in6[i].networklen;
var network_bw = tun4in6[i].bandwidth;
if ( network_len >= 32 ) continue;
tr.className = 'cbi-section-table-row cbi-rowstyle-' + ((rowcount++ % 2) + 1);
tr.insertCell(-1).innerHTML = String.format('<a href="/cgi-bin/bmx6control?function=gwselect&amp;node=%s"><img src="%s" /></a>',nodename,tunicon);
tr.insertCell(-1).innerHTML = nodename;
tr.insertCell(-1).innerHTML = network + '/' + network_len;
tr.insertCell(-1).innerHTML = network_bw;
}
if( tb.rows.length == 1 )
{
var tr = tb.insertRow(-1);
tr.className = 'cbi-section-table-row';
var td = tr.insertCell(-1);
td.colSpan = 4;
td.innerHTML = '<em><br /><%:There are no gateways announced in the network.%></em>';
}
}
}
}
);
//]]></script>
<style>
div.hideme{
display: none;
}
div.info{
background: #FFF;
border: solid 1px;
height: 80px;
display: block;
overflow: auto;
}
div.inforow{
text-align:left;
display:inline-block;
width:20%;
margin:5px;
vertical-align:top;
}
#extra-info ul { list-style: none outside none; margin-left: 0em; }
</style>
<div class="cbi-map">
<h2>Originators</h2>
<div class="cbi-map-descr"></div>
<fieldset class="cbi-section">
<legend><%:Mesh gateways%></legend>
<table class="cbi-section-table" id="descriptions_table">
<tr class="cbi-section-table-titles">
<th class="cbi-section-table-cell"></th>
<th class="cbi-section-table-cell"><%:Node%></th>
<th class="cbi-section-table-cell"><%:Network%></th>
<th class="cbi-section-table-cell"><%:Bandwidth%></th>
</tr>
<tr class="cbi-section-table-row">
<td colspan="4"><em><br /><%:Collecting data...%></em></td>
</tr>
</table>
</fieldset>
</div>
<%+footer%>

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@ -1,110 +0,0 @@
<%#
Copyright (C) 2011 Pau Escrich <pau@dabax.net>
Contributors Jo-Philip
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
The full GNU General Public License is included in this distribution in
the file called "COPYING".
-%>
<%
luci.http.prepare_content("text/html")
local location = { unpack(luci.dispatcher.context.path) }
location[#location] = "topology"
%>
<%+header%>
<script type="text/javascript" src="<%=resource%>/bmx6/js/raphael-min.js"></script>
<script type="text/javascript" src="<%=resource%>/bmx6/js/dracula_graffle.js"></script>
<script type="text/javascript" src="<%=resource%>/bmx6/js/jquery-1.4.2.min.js"></script>
<script type="text/javascript" src="<%=resource%>/bmx6/js/dracula_graph.js"></script>
<button id="redraw" onclick="redraw();">&nbsp redraw &nbsp</button>
<div id="wait" style="text-align: center">
<br /><br />
<img src="<%=resource%>/icons/loading.gif" />
<%:Collecting data...%>
</div>
<div id="canvas" style="min-width:800px; min-height:800px"></div>
<script type="text/javascript">//<![CDATA[
var redraw;
XHR.get('<%=luci.dispatcher.build_url(unpack(location))%>', null,
function(x, data)
{
var g = new Graph();
var seen = { };
for (var i = 0; i < (data.length); i++)
{
// node->node
if (data[i].globalId)
{
for (var j = 0; j < (data[i].links.length); j++)
{
var key = (data[i].globalId < data[i].links[j].globalId)
? data[i].globalId + '|' + data[i].links[j].globalId
: data[i].links[j].globalId + '|' + data[i].globalId;
var rxRate = data[i].links[j].rxRate;
var txRate = data[i].links[j].txRate;
if (!seen[key] && rxRate>0 && txRate>0)
{
g.addEdge(data[i].globalId, data[i].links[j].globalId,
{ label: rxRate + '/' + txRate,
directed: false, stroke: '#aaaaaa', fill: '#ffffff',
'label-style': { 'font-size': 8 }});
seen[key] = true;
}
}
}
//g.addEdge(data[i].router, data[i].neighbor,
// { label: data[i].label, directed: true, stroke: '#aaaaaa' });
// node->leaf
//else if (data[i].router && data[i].gateway)
// g.addEdge(data[i].router, data[i].gateway,
// { label: 'leaf', stroke: '#cccccc' });
}
var canvas = document.getElementById('canvas');
var layouter = new Graph.Layout.Spring(g);
layouter.layout();
var divwait = document.getElementById("wait");
divwait.parentNode.removeChild(divwait);
var renderer = new Graph.Renderer.Raphael(canvas.id, g, canvas.offsetWidth, canvas.offsetHeight);
renderer.draw();
redraw = function() {
layouter.layout();
renderer.draw();
}
}
);
//]]></script>
<%+footer%>

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@ -1,59 +0,0 @@
<%+header%>
<style type="text/css">
table.int {
border-width: 2px;
border-spacing: ;
border-style: inset;
border-color: white;
border-collapse: collapse;
background-color: #dadbe6;
}
table.int tr {
border-width: 5px;
padding: 4px;
border-style: solid;
border-color: white;
background-color: #dadbe9;
}
table.int td {
border-width: 5px;
padding: 4px;
border-style: solid;
border-color: white;
background-color: #dadbe9;
text-align: center;
}
</style>
<h2><a id="content" name="content"><%:Interfaces%></a></h2>
Interfaces where bmx6 is running
<br />
<br />
<table class="int">
<tr>
<td><strong>Name</strong></td>
<td><strong>State</strong></td>
<td><strong>Type</strong></td>
<td><strong>Rate (Min/Max)</strong></td>
<td><strong>Local IP</strong></td>
<td><strong>Global IP</strong></td>
<td><strong>Multicast IP</strong></td>
<td><strong>Primary</strong></td>
</tr>
<% for i,v in ipairs(data) do %>
<tr>
<td><%=v.devName%></td>
<td><%=v.state%></td>
<td><%=v.type%></td>
<td><%=v.rateMin%>/<%=v.rateMax%></td>
<td><%=v.llocalIp%></td>
<td><%=v.globalIp%></td>
<td><%=v.multicastIp%></td>
<td><%=v.primary%></td>
</tr>
<%end%>
</table>
<br />
<%+footer%>

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@ -1,55 +0,0 @@
<%+header%>
<meta http-equiv="refresh" content="10" />
<h2><a id="content" name="content"><%:Links%></a></h2>
<br />
<div id="links" style="position:relative;padding-left:2px">
<% for j,d in pairs(links) do %>
<table>
<tr>
<td><img src="/luci-static/resources/bmx6/wifi.png"/></td>
<td><strong><%=j%></strong></td>
</tr>
</table>
<div style="display:table">
<% for i,l in ipairs(d) do %>
<div id="link" style="background-color:#dadbe9;left:50px;width:300px;margin:10px;float:left;position:relative">
<table>
<tr><th colspan="2">
<span style="color:grey;font-weight:700;text-align:left;">
<%=l.globalId%>
<br />
</span>
</th></tr>
<tr>
<td><img src="/luci-static/resources/bmx6/link.png"/></td>
<td>
<ul>
<li>Local IP: <a href="[<%=l.llocalIp%>]"><%=l.llocalIp%></a></li>
<li>Device: <%=l.viaDev%></li>
<li>Rate (rx/tx):
<% if l.rxRate+l.txRate < 120 then %>
<span style="color:red;">
<% else %>
<span style="color:green;">
<% end %>
<%=l.rxRate%>/<%=l.txRate%>
</span>
</li>
<li>Routes: <%=l.routes%></li>
</ul>
</td>
</tr>
</table>
</div>
<% end %>
</div>
<% end %>
</div>
<br />
<br />
<%+footer%>

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@ -1,89 +0,0 @@
<%+header%>
<style type="text/css">
table {
width:90%;
border-top:1px solid #e5eaf8;
border-right:1px solid #e5eaf8;
margin:1em auto;
border-collapse:collapse;
}
td {
color:#678197;
border-bottom:1px solid #e6eff8;
border-left:1px solid #e6eff8;
padding:.3em 1em;
text-align:center;
}
th {
background:#f4f9fe;
text-align:center;
font:bold 1.2em/2em "Century Gothic","Trebuchet MS",Arial,Helvetica,sans-serif;
color:#66a3d3;
}
#neighbour {
position:relative;
margin:5px;
}
#orig_id {
background-color: black;
color: white;
text-ident:10px;
}
</style>
<h2><a id="content" name="content"><%:Neighbours%></a></h2>
<table>
<tr>
<th scope="col">Name</th>
<th scope="col">IPv4</th>
<th scope="col">IPv6</th>
<th scope="col">Via Dev</th>
<th scope="col">Via IP</th>
<th scope="col">Routes</th>
<th scope="col">Metric</th>
<th scope="col">Last Desc</th>
<th scope="col">Last Ref</th>
</tr>
<% for i,o in ipairs(originators) do %>
<tr>
<td><%=o.name%></td>
<td><a href="http://<%=o.ipv4%>"><%=o.ipv4%></a></td>
<td><a href="http://[<%=o.orig.primaryIp%>]"><%=o.orig.primaryIp%></a></td>
<td><%=o.orig.viaDev%></td>
<td><%=o.orig.viaIp%></td>
<td><%=o.orig.routes%></td>
<td><%=o.orig.metric%></td>
<td><%=o.orig.lastDesc%></td>
<td><%=o.orig.lastRef%></td>
</tr>
<%end%>
</table>
<table>
<tr>
<th scope="col">Node</th>
<th scope="col">Announced networks</th>
</tr>
<% for i,o in ipairs(originators) do %>
<tr>
<td><%=o.name%></td>
<td style="text-align:left;">
<% if o.desc.DESC_ADV ~= nil then %>
<% for j,h in ipairs(o.desc.DESC_ADV.extensions[2].HNA6_EXTENSION) do %>
<%=h.address%>&nbsp;&nbsp;&nbsp;&nbsp;
<% end %>
<% end %>
</td>
</tr>
<% end %>
</table>
<br />
<%+footer%>

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@ -1,188 +0,0 @@
<%+header%>
<script type="text/javascript">//<![CDATA[
var displayExtraInfo = function ( id ) {
document.getElementById('extra-info').innerHTML = document.getElementById(id).innerHTML;
}
XHR.poll(5, '/cgi-bin/bmx6-info', { '$neighbours': '' },
function(x, st)
{
var originators = st.neighbours[0].originators;
var descriptions = st.neighbours[1].descriptions;
var tb = document.getElementById('descriptions_table');
if ( originators.length != descriptions.length )
{
var tr = tb.insertRow(-1);
tr.className = 'cbi-section-table-row';
var td = tr.insertCell(-1);
td.colSpan = 7;
td.innerHTML = '<em><br /><%:Some problem with JSON: lenght of originators and descriptions different. %></em>';
td.innerHTML += '<em><%: Please perform a manually cache flush from a terminal: bmx6 -c --flushAll %></em>'
return 1;
}
if ( originators && descriptions && tb)
{
/* clear all rows */
while( tb.rows.length > 1 )
tb.deleteRow(1);
for( var i = 0; i < descriptions.length; i++ )
{
var tr = tb.insertRow(-1);
var nodename = descriptions[i].DESC_ADV.globalId.replace(/\.[^\.]+$/,"");
tr.className = 'cbi-section-table-row cbi-rowstyle-' + ((i % 2) + 1);
tr.insertCell(-1).innerHTML = '<a onclick="displayExtraInfo(\'ip-'+i+'\')"><img src=\"<%=resource%>/cbi/help.gif\" /></a>';
tr.insertCell(-1).innerHTML = nodename;
var extensions = descriptions[i].DESC_ADV.extensions;
//Looking for the extensions
var hna6 = [];
var tun4in6 = [];
var tun6 = [];
for( var e = 0; e < extensions.length; e++)
{
if( extensions[e].HNA6_EXTENSION )
{
hna6 = extensions[e].HNA6_EXTENSION;
}
if ( extensions[e].TUN4IN6_NET_EXTENSION )
{
tun4in6 = extensions[e].TUN4IN6_NET_EXTENSION;
}
}
var gateways = '<ul>';
for ( var t = 0; t < tun4in6.length; t++)
{
if ( tun4in6[t].networklen == "32" )
gateways += '<li><a href="http://' + tun4in6[t].network + '">' + tun4in6[t].network + '</a></li>';
else
gateways += "<li>"+tun4in6[t].network+'/'+tun4in6[t].networklen + ' | ' + tun4in6[t].bandwidth+'</li>';
}
gateways += '</ul>';
//Adding HNAs with prefix=128 as main address
var ipstxt = '';
var address;
var first = 1;
var ipstxt_hidden = '<ul>';
var hna6list = '<ul>';
for( var e = 0; e < hna6.length; e++ )
{
address = hna6[e].address;
prefix = hna6[e].prefixlen;
if ( prefix == '128' )
{
if (first)
{
ipstxt += address;
ipstxt_hidden += '<li><a href="http://['+address+']" >'+address+"</a></li>";
first = 0;
}
else {
ipstxt_hidden += '<li><a href="http://['+address+']" >'+address+"</a></li>";
}
}
else {
hna6list += '<li>'+address+'/'+prefix+'</li>';
}
}
hna6list += '</ul>';
ipstxt_hidden += '</ul>';
tr.insertCell(-1).innerHTML = ipstxt;
tr.insertCell(-1).innerHTML = originators[i].viaDev;
tr.insertCell(-1).innerHTML = originators[i].metric;
tr.insertCell(-1).innerHTML = originators[i].lastDesc;
tr.insertCell(-1).innerHTML = originators[i].lastRef;
tr.insertCell(-1).innerHTML = originators[i].blocked;
//tr.onclick = displayExtraInfo("ip-"+i);
extrainfo = '<div id="ip-'+ i +'" class="hideme">' + "<div class='inforow'><br /><br /><h4>" + nodename + '</h4></div>\n' + "<div class='inforow'><h5>Available IPs</h5>\n<p>" + ipstxt_hidden + "</p></div>\n" + "<div class='inforow'><h5>Gateways announced</h5>\n<p>" + gateways + "</p></div>\n" + "<div class='inforow'><h5>Networks announced</h5>\n<p>" + hna6list + "</p></div>\n";
extrainfo += "\n</div>";
tr.insertCell(-1).innerHTML = extrainfo;
}
if( tb.rows.length == 1 )
{
var tr = tb.insertRow(-1);
tr.className = 'cbi-section-table-row';
var td = tr.insertCell(-1);
td.colSpan = 7;
td.innerHTML = '<em><br /><%:There are no nodes available.%></em>';
}
}
}
);
//]]></script>
<style>
div.hideme{
display: none;
}
div.info{
background: #FFF;
border: solid 1px;
height: 80px;
display: block;
overflow: auto;
text-align: center;
}
div.inforow{
text-align:center;
display:inline-block;
width:20%;
margin:5px;
vertical-align:top;
}
#extra-info ul { list-style: none outside none; margin-left: 0em; }
</style>
<div class="cbi-map">
<h2>Originators</h2>
<div class="cbi-map-descr"></div>
<div id="extra-info" class="info">
<br />
Click to the icon <img src="<%=resource%>/cbi/help.gif" /> to see individual node information
</div>
<fieldset class="cbi-section">
<legend><%:Mesh nodes%></legend>
<table class="cbi-section-table" id="descriptions_table">
<tr class="cbi-section-table-titles">
<th class="cbi-section-table-cell"></th>
<th class="cbi-section-table-cell"><%:Hostname%></th>
<th class="cbi-section-table-cell"><%:Primary IP%></th>
<th class="cbi-section-table-cell"><%:Via Device%></th>
<th class="cbi-section-table-cell"><%:Metric%></th>
<th class="cbi-section-table-cell"><%:Last Desc%></th>
<th class="cbi-section-table-cell"><%:Last Ref%></th>
<th class="cbi-section-table-cell"><%:Blocked%></th>
</tr>
<tr class="cbi-section-table-row">
<td colspan="8"><em><br /><%:Collecting data...%></em></td>
</tr>
</table>
</fieldset>
</div>
<a href="<%=link_non_js%>">Go to non JavaScript view</a>
<%+footer%>

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@ -1,87 +0,0 @@
<%+header%>
<style type="text/css">
table {
width:90%;
border-top:1px solid #e5eaf8;
border-right:1px solid #e5eaf8;
margin:1em auto;
border-collapse:collapse;
}
td {
color:#678197;
border-bottom:1px solid #e6eff8;
border-left:1px solid #e6eff8;
padding:.3em 1em;
text-align:center;
}
th {
background:#f4f9fe;
text-align:center;
font:bold 1.2em/2em "Century Gothic","Trebuchet MS",Arial,Helvetica,sans-serif;
color:#66a3d3;
}
#neighbour {
position:relative;
margin:5px;
}
#orig_id {
background-color: black;
color: white;
text-ident:10px;
}
</style>
<h2><a id="content" name="content"><%:Nodes%></a></h2>
<table>
<tr>
<th scope="col">Name</th>
<th scope="col">IPv6</th>
<th scope="col">Via Dev</th>
<th scope="col">Via IP</th>
<th scope="col">Routes</th>
<th scope="col">Metric</th>
<th scope="col">Last Desc</th>
<th scope="col">Last Ref</th>
</tr>
<% for i,o in ipairs(originators) do %>
<tr>
<td><%=o.name%></td>
<td><a href="http://[<%=o.orig.primaryIp%>]"><%=o.orig.primaryIp%></a></td>
<td><%=o.orig.viaDev%></td>
<td><%=o.orig.viaIp%></td>
<td><%=o.orig.routes%></td>
<td><%=o.orig.metric%></td>
<td><%=o.orig.lastDesc%></td>
<td><%=o.orig.lastRef%></td>
</tr>
<%end%>
</table>
<table>
<tr>
<th scope="col">Node</th>
<th scope="col">Announced networks</th>
</tr>
<% for i,o in ipairs(originators) do %>
<tr>
<td><%=o.name%></td>
<td style="text-align:left;">
<% if o.desc.DESC_ADV ~= nil then %>
<% for j,h in ipairs(o.desc.DESC_ADV.extensions[2].HNA6_EXTENSION) do %>
<%=h.address%>&nbsp;&nbsp;&nbsp;&nbsp;
<% end %>
<% end %>
</td>
</tr>
<% end %>
</table>
<br />
<%+footer%>

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@ -1,193 +0,0 @@
<%#
Copyright (C) 2011 Pau Escrich <pau@dabax.net>
Contributors Lluis Esquerda <eskerda@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
The full GNU General Public License is included in this distribution in
the file called "COPYING".
-%>
<%+header%>
<script type="text/javascript" src="<%=resource%>/cbi.js"></script>
<script type="text/javascript" src="<%=resource%>/bmx6/js/polling.js"></script>
<style>
div.hideme{
display: none;
}
div.info{
background: #FFF;
border: solid 0px;
height: 90px;
display: block;
overflow: auto;
}
div.inforow{
text-align:left;
display:inline-block;
width:20%;
margin:5px;
vertical-align:top;
}
#extra-info ul { list-style: none outside none; margin-left: 0em; }
</style>
<div class="cbi-map">
<h2>Node originators</h2>
<div class="cbi-map-descr"></div>
<div id="extra-info" class="info">
<br />
<center>
Click icon <img src="<%=resource%>/bmx6/world.png" /> to see individual node information
</center>
</div>
<fieldset class="cbi-section">
<legend><%:Mesh nodes%></legend>
<table class="cbi-section-table" id="descriptions_table">
<tr class="cbi-section-table-titles">
<th class="cbi-section-table-cell"></th>
<th class="cbi-section-table-cell"><%:Hostname%></th>
<th class="cbi-section-table-cell"><%:Primary IP%></th>
<th class="cbi-section-table-cell"><%:Via Device%></th>
<th class="cbi-section-table-cell"><%:Metric%></th>
<th class="cbi-section-table-cell"><%:Last Desc%></th>
<th class="cbi-section-table-cell"><%:Last Ref%></th>
<th class="cbi-section-table-cell"><%:Blocked%></th>
</tr>
<tr class="cbi-section-table-row">
<td colspan="8"><br /><center><em><%:Collecting data...%></em></center></td>
</tr>
</table>
</fieldset>
</div>
<a href="<%=link_non_js%>">Go to non JavaScript view</a>
<script type="text/javascript">//<![CDATA[
var displayExtraInfo = function ( id ) {
document.getElementById('extra-info').innerHTML = document.getElementById(id).innerHTML;
}
new TablePooler(5,"/cgi-bin/bmx6-info", {'$neighbours':''}, "descriptions_table", function(st){
var infoicon = "<%=resource%>/bmx6/world_small.png";
var nodeicon = "<%=resource%>/bmx6/world.png";
var originators = st.neighbours[0].originators;
var descriptions = st.neighbours[1].descriptions;
var res = Array();
var error = "";
if ( originators.length != descriptions.length )
{
error = '<em><br /><%:Some problem with JSON: lenght of originators and descriptions differs. %> \
<%: Please perform a cache flush from a console it this persists: bmx6 -c --flushAll %></em>';
res.push([[error,7]]);
return res;
}
for ( var i = 0; i < descriptions.length; i++ ){
var nodename = descriptions[i].DESC_ADV.globalId.replace(/\.[^\.]+$/,"");
var extensions = descriptions[i].DESC_ADV.extensions;
//var extrainfo = '<a onclick="displayExtraInfo(\'ip-' + i + '\')"><img src="' + infoicon + '" / ></a>';
var extrainfo_link = '<a onclick="displayExtraInfo(\'ip-' + i + '\')">' + '<img src="' + infoicon + '" />' + '</a>';
// Looking for the extensions
var hna6 = [];
var tun4in6 = [];
var tun6 = [];
for( var e = 0; e < extensions.length; e++)
{
if( extensions[e].HNA6_EXTENSION )
hna6 = extensions[e].HNA6_EXTENSION;
if ( extensions[e].TUN4IN6_NET_EXTENSION )
tun4in6 = extensions[e].TUN4IN6_NET_EXTENSION;
}
// Gateways
var gateways = '<ul>';
for ( var t = 0; t < tun4in6.length; t++)
{
if ( tun4in6[t].networklen == "32" )
gateways += '<li><a href="http://' + tun4in6[t].network + '">' + tun4in6[t].network + '</a></li>';
else
gateways += "<li>"+tun4in6[t].network+'/'+tun4in6[t].networklen + ' | ' + tun4in6[t].bandwidth+'</li>';
}
gateways += '</ul>';
//Adding HNAs with prefix=128 as main address
var ipstxt = '';
var address;
var first = 1;
var ipstxt_hidden = '<ul>';
var hna6list = '<ul>';
var extrainfo = "";
for( var e = 0; e < hna6.length; e++ )
{
address = hna6[e].address;
prefix = hna6[e].prefixlen;
if ( prefix == '128' )
{
if (first)
{
ipstxt += address;
ipstxt_hidden += '<li><a href="http://['+address+']" >'+address+"</a></li>";
first = 0;
}
else {
ipstxt_hidden += '<li><a href="http://['+address+']" >'+address+"</a></li>";
}
}
else {
hna6list += '<li>'+address+'/'+prefix+'</li>';
}
}
hna6list += '</ul>';
ipstxt_hidden += '</ul>';
extrainfo = '<div id="ip-'+ i +'" class="hideme">'
+ "<div class='inforow'>"
+ "<h4>" + nodename + '</h4>\n' + '<img src="' + nodeicon + '" />'+ "</div>"
+ "<div class='inforow'>"
+ "<h5>Available IPs</h5>\n"
+ ipstxt_hidden + "</div>\n"
+ "<div class='inforow'>"
+ "<h5>Gateways announced</h5>\n"
+ gateways + "</div>\n"
+ "<div class='inforow'>"
+ "<h5>Networks announced</h5>\n"
+ hna6list + "</div>\n"
+ "\n</div>";
res.push([extrainfo_link,nodename, ipstxt, originators[i].viaDev, originators[i].metric,
originators[i].lastDesc, originators[i].lastRef, originators[i].blocked, extrainfo]);
}
return res;
});
//]]></script>
<%+footer%>

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<%+header%>
<link rel="stylesheet" type="text/css" href="/luci-static/resources/bmx6/style.css" />
<img src="<%=resource%>/bmx6/bmx6logo.png" />
Bmx6 is a routing protocol for Linux based operating systems. Visit <a href="http://bmx6.net">bmx6.net</a> for more info.
<br />
<br />
<h2>Status of bmx6</h2>
<table>
<tr>
<th>Version</th>
<th>Compatibility</th>
<th>CodeVersion</th>
<th>Global Id</th>
<th>Primary Ip</th>
<th>Local Id</th>
<th>Uptime</th>
<th>CPU</th>
<th>Nodes</th>
</tr>
<tr>
<td><%=status.version%></td>
<td><%=status.compatibility%></td>
<td><%=status.codeVersion%></td>
<td><%=status.globalId%>/<%=status.rateMax%></td>
<td><%=status.primaryIp%></td>
<td><%=status.myLocalId%></td>
<td><%=status.uptime%></td>
<td><%=status.cpu%></td>
<td><%=status.nodes%></td>
</tr>
</table>
<br />
<br />
<h2>Status of interfaces</h2>
<table>
<tr>
<th>Name</th>
<th>State</th>
<th>Type</th>
<th>Rate (Min/Max)</th>
<th>Local IP</th>
<th>Global IP</th>
<th>Multicast IP</th>
<th>Primary</th>
</tr>
<% for i,v in ipairs(interfaces) do %>
<tr>
<td><%=v.devName%></td>
<td><%=v.state%></td>
<td><%=v.type%></td>
<td><%=v.rateMin%>/<%=v.rateMax%></td>
<td><%=v.llocalIp%></td>
<td><%=v.globalIp%></td>
<td><%=v.multicastIp%></td>
<td><%=v.primary%></td>
</tr>
<%end%>
</table>
<br />
<%+footer%>

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<%+header%>
<script type="text/javascript" src="<%=resource%>/cbi.js"></script>
<script type="text/javascript" src="<%=resource%>/bmx6/js/polling.js"></script>
<style>
div.hideme{
display: none;
}
div.info{
background: #FFF;
border: solid 1px;
height: 80px;
display: block;
overflow: auto;
}
div.inforow{
text-align:left;
display:inline-block;
width:20%;
margin:5px;
vertical-align:top;
}
#extra-info ul { list-style: none outside none; margin-left: 0em; }
</style>
<div class="cbi-map">
<center>
<img src="<%=resource%>/bmx6/bmx6logo.png" />
<br />
<br />
a mesh routing protocol for Linux devices.<br />
Visit <a href="http://bmx6.net">bmx6.net</a> for more info.
<br />
<br />
</center>
<h2>status</h2>
<div class="cbi-map-descr"></div>
<fieldset class="cbi-section">
<legend><%:status%></legend>
<table class="cbi-section-table" id="status_table">
<tr class="cbi-section-table-titles">
<th class="cbi-section-table-cell"><%:Version%></th>
<th class="cbi-section-table-cell"><%:Compat%></th>
<th class="cbi-section-table-cell"><%:Code Version%></th>
<th class="cbi-section-table-cell"><%:Global ID%></th>
<th class="cbi-section-table-cell"><%:Primary IP%></th>
<th class="cbi-section-table-cell"><%:Tun6Address%></th>
<th class="cbi-section-table-cell"><%:Tun4Address%></th>
<th class="cbi-section-table-cell"><%:Local ID%></th>
<th class="cbi-section-table-cell"><%:Uptime%></th>
<th class="cbi-section-table-cell"><%:Cpu load%></th>
<th class="cbi-section-table-cell"><%:Nodes seen%></th>
</tr>
<tr class="cbi-section-table-row">
<td colspan="11"><em><br /><%:Collecting data...%></em></td>
</tr>
</table>
</fieldset>
<fieldset class="cbi-section">
<legend><%:Network devices%></legend>
<table class="cbi-section-table" id="ifaces_table">
<tr class="cbi-section-table-titles">
<th class="cbi-section-table-cell"><%:Name%></th>
<th class="cbi-section-table-cell"><%:State%></th>
<th class="cbi-section-table-cell"><%:Type%></th>
<th class="cbi-section-table-cell"><%:Rate%></th>
<th class="cbi-section-table-cell"><%:Local IP%></th>
<th class="cbi-section-table-cell"><%:Global IP%></th>
<th class="cbi-section-table-cell"><%:Multicast IP%></th>
<th class="cbi-section-table-cell"><%:is Primary%></th>
</tr>
<tr class="cbi-section-table-row">
<td colspan="8"><em><br /><%:Collecting data...%></em></td>
</tr>
</table>
</fieldset>
</div>
<script type="text/javascript">//<![CDATA[
new TablePooler(5,"/cgi-bin/bmx6-info", {'status':''}, "status_table", function(st){
var res = Array();
var sta = st.status;
res.push([sta.version,sta.compat,sta.revision,sta.globalId,sta.primaryIp,sta.tun6Address,
sta.tun4Address,sta.myLocalId,sta.uptime,sta.cpu,sta.nodes]);
return res;
});
new TablePooler(5,"/cgi-bin/bmx6-info", {'interfaces':''}, "ifaces_table", function(st){
var res = Array();
var ifaces = st.interfaces;
for ( var i = 0; i < ifaces.length; i++)
{
res.push([ifaces[i].devName,ifaces[i].state,ifaces[i].type,ifaces[i].rateMin+"/"+ifaces[i].rateMax,
ifaces[i].llocalIp,ifaces[i].globalIp,ifaces[i].multicastIp,ifaces[i].primary]);
}
return res;
});
//]]></script>
<%+footer%>

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<%#
Copyright (C) 2011 Pau Escrich <pau@dabax.net>
Contributors Lluis Esquerda <eskerda@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
The full GNU General Public License is included in this distribution in
the file called "COPYING".
-%>
<%+header%>
<script type="text/javascript" src="<%=resource%>/cbi.js"></script>
<script type="text/javascript" src="<%=resource%>/bmx6/js/polling.js"></script>
<style>
div.hideme{
display: none;
}
div.info{
background: #FFF;
border: solid 1px;
height: 80px;
display: block;
overflow: auto;
}
div.inforow{
text-align:left;
display:inline-block;
width:20%;
margin:5px;
vertical-align:top;
}
#extra-info ul { list-style: none outside none; margin-left: 0em; }
</style>
<div class="cbi-map">
<h2>Gateways tunnel announcements</h2>
<div class="cbi-map-descr"></div>
<fieldset class="cbi-section">
<legend><%:Mesh gateways%></legend>
<table class="cbi-section-table" id="descriptions_table">
<tr class="cbi-section-table-titles">
<th class="cbi-section-table-cell"></th>
<th class="cbi-section-table-cell"><%:Tunnel%></th>
<th class="cbi-section-table-cell"><%:Node%></th>
<th class="cbi-section-table-cell"><%:Network%></th>
<th class="cbi-section-table-cell"><%:Bandwidth%></th>
<th class="cbi-section-table-cell"><%:SearchNet%></th>
<th class="cbi-section-table-cell"><%:Type%></th>
<th class="cbi-section-table-cell"><%:Path Metric%></th>
<th class="cbi-section-table-cell"><%:IP metric%></th>
<th class="cbi-section-table-cell"><%:Tun metric%></th>
<th class="cbi-section-table-cell"><%:Bonus%></th>
<th class="cbi-section-table-cell"><%:search id%></th>
</tr>
<tr class="cbi-section-table-row">
<td colspan="10"><em><br /><%:Collecting data...%></em></td>
</tr>
</table>
</fieldset>
</div>
<script type="text/javascript">//<![CDATA[
new TablePooler(5,"/cgi-bin/bmx6-info", {'$tunnels':''}, "descriptions_table", function(st){
var tunicon = "<%=resource%>/icons/tunnel.png";
var tunicon_dis = "<%=resource%>/icons/tunnel_disabled.png";
var applyicon = "<%=resource%>/cbi/apply.gif";
var res = Array();
for ( var k in st.tunnels ){
var tunnel = st.tunnels[k];
var nodename = tunnel.remoteId.replace(/\..+$/,'');
var advnet = tunnel.advNet;
var status = '<img src="'+tunicon_dis+'"/>';
if ( tunnel.tunName != "---" ) status = '<img src="'+tunicon+'"/>';
if ( advnet == "0.0.0.0/0" ) advnet = "<b>Internet</b>";
res.push([status, tunnel.name, nodename, advnet, tunnel.advBw, tunnel.searchNet, tunnel.advType,
tunnel.pathMtc, tunnel.ipMtc, tunnel.tunMtc, tunnel.bonus, tunnel.searchId]);
}
return res;
});
//]]></script>
<%+footer%>

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<%+header%>
<h2><a id="content" name="content"><%:Wireless%></a></h2>
<br />
<h3>Wireless</h3>
<%=data%>
<br />
<%+footer%>

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#!/bin/sh
# Copyright (C) 2011 Pau Escrich
# Contributors Jo-Philipp Wich <xm@subsignal.org>
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License along
# with this program; if not, write to the Free Software Foundation, Inc.,
# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#
# The full GNU General Public License is included in this distribution in
# the file called "COPYING".
#
# This script gives information about bmx6
# Can be executed from a linux shell: ./bmx6-info -s links
# Or from web interfae (with cgi enabled): http://host/cgi-bin/bmx6-info?links
# If you ask for a directory you wil get the directory contents in JSON forman
BMX6_DIR="$(uci get bmx6.general.runtimeDir 2>/dev/null)" || BMX6_DIR="/var/run/bmx6/json"
#Checking if shell mode or cgi-bin mode
if [ "$1" == "-s" ]; then
QUERY="$2"
else
QUERY="${QUERY_STRING%%=*}"
echo "Content-type: application/json"
echo ""
fi
check_path() {
[ -d "$1" ] && path=$(cd $1; pwd)
[ -f "$1" ] && path=$(cd $1/..; pwd)
[ $(echo "$path" | grep -c "^$BMX6_DIR") -ne 1 ] && exit 1
}
print_query() {
# If the query is a directory
[ -d "$BMX6_DIR/$1" ] &&
{
# If /all has not been specified
[ -z "$QALL" ] &&
{
total=$(ls $BMX6_DIR/$1 | wc -w)
i=1
echo -n "{ \"$1\": [ "
for f in $(ls $BMX6_DIR/$1); do
echo -n "{ \"name\": \"$f\" }"
[ $i -lt $total ] && echo -n ','
i=$(( $i + 1 ))
done
echo -n " ] }"
# If /all has been specified, printing all the files together
} || {
comma=""
echo -n "[ "
for entry in "$BMX6_DIR/$1/"*; do
[ -f "$entry" ] &&
{
${comma:+echo "$comma"}
tr -d '\n' < "$entry"
comma=","
}
done
echo -n " ]"
}
}
# If the query is a file, just printing the file
[ -f "$BMX6_DIR/$QUERY" ] && cat "$BMX6_DIR/$QUERY";
}
if [ "${QUERY##*/}" == "all" ]; then
QUERY="${QUERY%/all}"
QALL=1
fi
if [ "$QUERY" == '$neighbours' ]; then
QALL=1
echo '{ "neighbours": [ '
echo '{ "originators": '
print_query originators
echo '}, '
echo '{ "descriptions": '
print_query descriptions
echo "} ] }"
exit 0
else if [ "$QUERY" == '$tunnels' ]; then
bmx6 -c --jshow tunnels
exit 0
else
check_path "$BMX6_DIR/$QUERY"
print_query $QUERY
exit 0
fi
fi
ls -1F "$BMX6_DIR"
exit 0

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/**
* Curry - Function currying
* Copyright (c) 2008 Ariel Flesler - aflesler(at)gmail(dot)com | http://flesler.blogspot.com
* Licensed under BSD (http://www.opensource.org/licenses/bsd-license.php)
* Date: 10/4/2008
*
* @author Ariel Flesler
* @version 1.0.1
*/
function curry( fn ){
return function(){
var args = curry.args(arguments),
master = arguments.callee,
self = this;
return args.length >= fn.length ? fn.apply(self,args) : function(){
return master.apply( self, args.concat(curry.args(arguments)) );
};
};
};
curry.args = function( args ){
return Array.prototype.slice.call(args);
};
Function.prototype.curry = function(){
return curry(this);
};

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/*
* Various algorithms and data structures, licensed under the MIT-license.
* (c) 2010 by Johann Philipp Strathausen <strathausen@gmail.com>
* http://strathausen.eu
*
*/
/*
Bellman-Ford
Path-finding algorithm, finds the shortest paths from one node to all nodes.
Complexity
O( |E| · |V| ), where E = edges and V = vertices (nodes)
Constraints
Can run on graphs with negative edge weights as long as they do not have
any negative weight cycles.
*/
function bellman_ford(g, source) {
/* STEP 1: initialisation */
for(var n in g.nodes)
g.nodes[n].distance = Infinity;
/* predecessors are implicitly null */
source.distance = 0;
step("Initially, all distances are infinite and all predecessors are null.");
/* STEP 2: relax each edge (this is at the heart of Bellman-Ford) */
/* repeat this for the number of nodes minus one */
for(var i = 1; i < g.nodes.length; i++)
/* for each edge */
for(var e in g.edges) {
var edge = g.edges[e];
if(edge.source.distance + edge.weight < edge.target.distance) {
step("Relax edge between " + edge.source.id + " and " + edge.target.id + ".");
edge.target.distance = edge.source.distance + edge.weight;
edge.target.predecessor = edge.source;
}
//Added by Jake Stothard (Needs to be tested)
if(!edge.style.directed) {
if(edge.target.distance + edge.weight < edge.source.distance) {
g.snapShot("Relax edge between "+edge.target.id+" and "+edge.source.id+".");
edge.source.distance = edge.target.distance + edge.weight;
edge.source.predecessor = edge.target;
}
}
}
step("Ready.");
/* STEP 3: TODO Check for negative cycles */
/* For now we assume here that the graph does not contain any negative
weights cycles. (this is left as an excercise to the reader[tm]) */
}
/*
Path-finding algorithm Dijkstra
- worst-case running time is O((|E| + |V|) · log |V| ) thus better than
Bellman-Ford for sparse graphs (with less edges), but cannot handle
negative edge weights
*/
function dijkstra(g, source) {
/* initially, all distances are infinite and all predecessors are null */
for(var n in g.nodes)
g.nodes[n].distance = Infinity;
/* predecessors are implicitly null */
g.snapShot("Initially, all distances are infinite and all predecessors are null.");
source.distance = 0;
/* set of unoptimized nodes, sorted by their distance (but a Fibonacci heap
would be better) */
var q = new BinaryMinHeap(g.nodes, "distance");
/* pointer to the node in focus */
var node;
/* get the node with the smallest distance
as long as we have unoptimized nodes. q.min() can have O(log n). */
while(q.min() != undefined) {
/* remove the latest */
node = q.extractMin();
node.optimized = true;
/* no nodes accessible from this one, should not happen */
if(node.distance == Infinity)
throw "Orphaned node!";
/* for each neighbour of node */
for(e in node.edges) {
var other = (node == node.edges[e].target) ? node.edges[e].source : node.edges[e].target;
if(other.optimized)
continue;
/* look for an alternative route */
var alt = node.distance + node.edges[e].weight;
/* update distance and route if a better one has been found */
if (alt < other.distance) {
/* update distance of neighbour */
other.distance = alt;
/* update priority queue */
q.heapify();
/* update path */
other.predecessor = node;
g.snapShot("Enhancing node.")
}
}
}
}
/* All-Pairs-Shortest-Paths */
/* Runs at worst in O(|V|³) and at best in Omega(|V|³) :-)
complexity Sigma(|V|²) */
/* This implementation is not yet ready for general use, but works with the
Dracula graph library. */
function floyd_warshall(g, source) {
/* Step 1: initialising empty path matrix (second dimension is implicit) */
var path = [];
var next = [];
var n = g.nodes.length;
/* construct path matrix, initialize with Infinity */
for(j in g.nodes) {
path[j] = [];
next[j] = [];
for(i in g.nodes)
path[j][i] = j == i ? 0 : Infinity;
}
/* initialize path with edge weights */
for(e in g.edges)
path[g.edges[e].source.id][g.edges[e].target.id] = g.edges[e].weight;
/* Note: Usually, the initialisation is done by getting the edge weights
from a node matrix representation of the graph, not by iterating through
a list of edges as done here. */
/* Step 2: find best distances (the heart of Floyd-Warshall) */
for(k in g.nodes){
for(i in g.nodes) {
for(j in g.nodes)
if(path[i][j] > path[i][k] + path[k][j]) {
path[i][j] = path[i][k] + path[k][j];
/* Step 2.b: remember the path */
next[i][j] = k;
}
}
}
/* Step 3: Path reconstruction, get shortest path */
function getPath(i, j) {
if(path[i][j] == Infinity)
throw "There is no path.";
var intermediate = next[i][j];
if(intermediate == undefined)
return null;
else
return getPath(i, intermediate)
.concat([intermediate])
.concat(getPath(intermediate, j));
}
/* TODO use the knowledge, e.g. mark path in graph */
}
/*
Ford-Fulkerson
Max-Flow-Min-Cut Algorithm finding the maximum flow through a directed
graph from source to sink.
Complexity
O(E * max(f)), max(f) being the maximum flow
Description
As long as there is an open path through the residual graph, send the
minimum of the residual capacities on the path.
Constraints
The algorithm works only if all weights are integers. Otherwise it is
possible that the FordFulkerson algorithm will not converge to the maximum
value.
Input
g - Graph object
s - Source ID
t - Target (sink) ID
Output
Maximum flow from Source s to Target t
*/
/*
Edmonds-Karp
Max-Flow-Min-Cut Algorithm finding the maximum flow through a directed
graph from source to sink. An implementation of the Ford-Fulkerson
algorithm.
Complexity
O(|V|*|E|²)
Input
g - Graph object (with node and edge lists, capacity is a property of edge)
s - source ID
t - sink ID
*/
function edmonds_karp(g, s, t) {
}
/*
A simple binary min-heap serving as a priority queue
- takes an array as the input, with elements having a key property
- elements will look like this:
{
key: "... key property ...",
value: "... element content ..."
}
- provides insert(), min(), extractMin() and heapify()
- example usage (e.g. via the Firebug or Chromium console):
var x = {foo: 20, hui: "bla"};
var a = new BinaryMinHeap([x,{foo:3},{foo:10},{foo:20},{foo:30},{foo:6},{foo:1},{foo:3}],"foo");
console.log(a.extractMin());
console.log(a.extractMin());
x.foo = 0; // update key
a.heapify(); // call this always after having a key updated
console.log(a.extractMin());
console.log(a.extractMin());
- can also be used on a simple array, like [9,7,8,5]
*/
function BinaryMinHeap(array, key) {
/* Binary tree stored in an array, no need for a complicated data structure */
var tree = [];
var key = key || 'key';
/* Calculate the index of the parent or a child */
var parent = function(index) { return Math.floor((index - 1)/2); };
var right = function(index) { return 2 * index + 2; };
var left = function(index) { return 2 * index + 1; };
/* Helper function to swap elements with their parent
as long as the parent is bigger */
function bubble_up(i) {
var p = parent(i);
while((p >= 0) && (tree[i][key] < tree[p][key])) {
/* swap with parent */
tree[i] = tree.splice(p, 1, tree[i])[0];
/* go up one level */
i = p;
p = parent(i);
}
}
/* Helper function to swap elements with the smaller of their children
as long as there is one */
function bubble_down(i) {
var l = left(i);
var r = right(i);
/* as long as there are smaller children */
while(tree[l] && (tree[i][key] > tree[l][key]) || tree[r] && (tree[i][key] > tree[r][key])) {
/* find smaller child */
var child = tree[l] ? tree[r] ? tree[l][key] > tree[r][key] ? r : l : l : l;
/* swap with smaller child with current element */
tree[i] = tree.splice(child, 1, tree[i])[0];
/* go up one level */
i = child;
l = left(i);
r = right(i);
}
}
/* Insert a new element with respect to the heap property
1. Insert the element at the end
2. Bubble it up until it is smaller than its parent */
this.insert = function(element) {
/* make sure there's a key property */
(element[key] == undefined) && (element = {key:element});
/* insert element at the end */
tree.push(element);
/* bubble up the element */
bubble_up(tree.length - 1);
}
/* Only show us the minimum */
this.min = function() {
return tree.length == 1 ? undefined : tree[0];
}
/* Return and remove the minimum
1. Take the root as the minimum that we are looking for
2. Move the last element to the root (thereby deleting the root)
3. Compare the new root with both of its children, swap it with the
smaller child and then check again from there (bubble down)
*/
this.extractMin = function() {
var result = this.min();
/* move the last element to the root or empty the tree completely */
/* bubble down the new root if necessary */
(tree.length == 1) && (tree = []) || (tree[0] = tree.pop()) && bubble_down(0);
return result;
}
/* currently unused, TODO implement */
this.changeKey = function(index, key) {
throw "function not implemented";
}
this.heapify = function() {
for(var start = Math.floor((tree.length - 2) / 2); start >= 0; start--) {
bubble_down(start);
}
}
/* insert the input elements one by one only when we don't have a key property (TODO can be done more elegant) */
for(i in (array || []))
this.insert(array[i]);
}
/*
Quick Sort:
1. Select some random value from the array, the median.
2. Divide the array in three smaller arrays according to the elements
being less, equal or greater than the median.
3. Recursively sort the array containg the elements less than the
median and the one containing elements greater than the median.
4. Concatenate the three arrays (less, equal and greater).
5. One or no element is always sorted.
TODO: This could be implemented more efficiently by using only one array object and several pointers.
*/
function quickSort(arr) {
/* recursion anchor: one element is always sorted */
if(arr.length <= 1) return arr;
/* randomly selecting some value */
var median = arr[Math.floor(Math.random() * arr.length)];
var arr1 = [], arr2 = [], arr3 = [];
for(var i in arr) {
arr[i] < median && arr1.push(arr[i]);
arr[i] == median && arr2.push(arr[i]);
arr[i] > median && arr3.push(arr[i]);
}
/* recursive sorting and assembling final result */
return quickSort(arr1).concat(arr2).concat(quickSort(arr3));
}
/*
Selection Sort:
1. Select the minimum and remove it from the array
2. Sort the rest recursively
3. Return the minimum plus the sorted rest
4. An array with only one element is already sorted
*/
function selectionSort(arr) {
/* recursion anchor: one element is always sorted */
if(arr.length == 1) return arr;
var minimum = Infinity;
var index;
for(var i in arr) {
if(arr[i] < minimum) {
minimum = arr[i];
index = i; /* remember the minimum index for later removal */
}
}
/* remove the minimum */
arr.splice(index, 1);
/* assemble result and sort recursively (could be easily done iteratively as well)*/
return [minimum].concat(selectionSort(arr));
}
/*
Merge Sort:
1. Cut the array in half
2. Sort each of them recursively
3. Merge the two sorted arrays
4. An array with only one element is considered sorted
*/
function mergeSort(arr) {
/* merges two sorted arrays into one sorted array */
function merge(a, b) {
/* result set */
var c = [];
/* as long as there are elements in the arrays to be merged */
while(a.length > 0 || b.length > 0){
/* are there elements to be merged, if yes, compare them and merge */
var n = a.length > 0 && b.length > 0 ? a[0] < b[0] ? a.shift() : b.shift() : b.length > 0 ? b.shift() : a.length > 0 ? a.shift() : null;
/* always push the smaller one onto the result set */
n != null && c.push(n);
}
return c;
}
/* this mergeSort implementation cuts the array in half, wich should be fine with randomized arrays, but introduces the risk of a worst-case scenario */
median = Math.floor(arr.length / 2);
var part1 = arr.slice(0, median); /* for some reason it doesn't work if inserted directly in the return statement (tried so with firefox) */
var part2 = arr.slice(median - arr.length);
return arr.length <= 1 ? arr : merge(
mergeSort(part1), /* first half */
mergeSort(part2) /* second half */
);
}
/* Balanced Red-Black-Tree */
function RedBlackTree(arr) {
}
function BTree(arr) {
}
function NaryTree(n, arr) {
}
/**
* Knuth-Morris-Pratt string matching algorithm - finds a pattern in a text.
* FIXME: Doesn't work correctly yet.
*/
function kmp(p, t) {
/**
* PREFIX, OVERLAP or FALIURE function for KMP. Computes how many iterations
* the algorithm can skip after a mismatch.
*
* @input p - pattern (string)
* @result array of skippable iterations
*/
function prefix(p) {
/* pi contains the computed skip marks */
var pi = [0], k = 0;
for(q = 1; q < p.length; q++) {
while(k > 0 && (p.charAt(k) != p.charAt(q)))
k = pi[k-1];
(p.charAt(k) == p.charAt(q)) && k++;
pi[q] = k;
}
return pi;
}
/* The actual KMP algorithm starts here. */
var pi = prefix(p), q = 0, result = [];
for(var i = 0; i < t.length; i++) {
/* jump forward as long as the character doesn't match */
while((q > 0) && (p.charAt(q) != t.charAt(i)))
q = pi[q];
(p.charAt(q) == t.charAt(i)) && q++;
(q == p.length) && result.push(i - p.length) && (q = pi[q]);
}
return result;
}
/* step for algorithm visualisation */
function step(comment, funct) {
//wait for input
//display comment (before or after waiting)
// next.wait();
/* execute callback function */
funct();
}
/**
* Curry - Function currying
* Copyright (c) 2008 Ariel Flesler - aflesler(at)gmail(dot)com | http://flesler.blogspot.com
* Licensed under BSD (http://www.opensource.org/licenses/bsd-license.php)
* Date: 10/4/2008
*
* @author Ariel Flesler
* @version 1.0.1
*/
function curry( fn ){
return function(){
var args = curry.args(arguments),
master = arguments.callee,
self = this;
return args.length >= fn.length ? fn.apply(self,args) : function(){
return master.apply( self, args.concat(curry.args(arguments)) );
};
};
};
curry.args = function( args ){
return Array.prototype.slice.call(args);
};
Function.prototype.curry = function(){
return curry(this);
};
/**
* Topological Sort
*
* Sort a directed graph based on incoming edges
*
* Coded by Jake Stothard
*/
function topological_sort(g) {
//Mark nodes as "deleted" instead of actually deleting them
//That way we don't have to copy g
for(i in g.nodes)
g.nodes[i].deleted = false;
var ret = topological_sort_helper(g);
//Cleanup: Remove the deleted property
for(i in g.nodes)
delete g.nodes[i].deleted
return ret;
}
function topological_sort_helper(g) {
//Find node with no incoming edges
var node;
for(i in g.nodes) {
if(g.nodes[i].deleted)
continue; //Bad style, meh
var incoming = false;
for(j in g.nodes[i].edges) {
if(g.nodes[i].edges[j].target == g.nodes[i]
&& g.nodes[i].edges[j].source.deleted == false) {
incoming = true;
break;
}
}
if(!incoming) {
node = g.nodes[i];
break;
}
}
// Either unsortable or done. Either way, GTFO
if(node == undefined)
return [];
//"Delete" node from g
node.deleted = true;
var tail = topological_sort_helper(g);
tail.unshift(node);
return tail;
}

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@ -1,106 +0,0 @@
/**
* Originally grabbed from the official RaphaelJS Documentation
* http://raphaeljs.com/graffle.html
* Adopted (arrows) and commented by Philipp Strathausen http://blog.ameisenbar.de
* Licenced under the MIT licence.
*/
/**
* Usage:
* connect two shapes
* parameters:
* source shape [or connection for redrawing],
* target shape,
* style with { fg : linecolor, bg : background color, directed: boolean }
* returns:
* connection { draw = function() }
*/
Raphael.fn.connection = function (obj1, obj2, style) {
var selfRef = this;
/* create and return new connection */
var edge = {/*
from : obj1,
to : obj2,
style : style,*/
draw : function() {
/* get bounding boxes of target and source */
var bb1 = obj1.getBBox();
var bb2 = obj2.getBBox();
var off1 = 0;
var off2 = 0;
/* coordinates for potential connection coordinates from/to the objects */
var p = [
{x: bb1.x + bb1.width / 2, y: bb1.y - off1}, /* NORTH 1 */
{x: bb1.x + bb1.width / 2, y: bb1.y + bb1.height + off1}, /* SOUTH 1 */
{x: bb1.x - off1, y: bb1.y + bb1.height / 2}, /* WEST 1 */
{x: bb1.x + bb1.width + off1, y: bb1.y + bb1.height / 2}, /* EAST 1 */
{x: bb2.x + bb2.width / 2, y: bb2.y - off2}, /* NORTH 2 */
{x: bb2.x + bb2.width / 2, y: bb2.y + bb2.height + off2}, /* SOUTH 2 */
{x: bb2.x - off2, y: bb2.y + bb2.height / 2}, /* WEST 2 */
{x: bb2.x + bb2.width + off2, y: bb2.y + bb2.height / 2} /* EAST 2 */
];
/* distances between objects and according coordinates connection */
var d = {}, dis = [];
/*
* find out the best connection coordinates by trying all possible ways
*/
/* loop the first object's connection coordinates */
for (var i = 0; i < 4; i++) {
/* loop the seond object's connection coordinates */
for (var j = 4; j < 8; j++) {
var dx = Math.abs(p[i].x - p[j].x),
dy = Math.abs(p[i].y - p[j].y);
if ((i == j - 4) || (((i != 3 && j != 6) || p[i].x < p[j].x) && ((i != 2 && j != 7) || p[i].x > p[j].x) && ((i != 0 && j != 5) || p[i].y > p[j].y) && ((i != 1 && j != 4) || p[i].y < p[j].y))) {
dis.push(dx + dy);
d[dis[dis.length - 1].toFixed(3)] = [i, j];
}
}
}
var res = dis.length == 0 ? [0, 4] : d[Math.min.apply(Math, dis).toFixed(3)];
/* bezier path */
var x1 = p[res[0]].x,
y1 = p[res[0]].y,
x4 = p[res[1]].x,
y4 = p[res[1]].y,
dx = Math.max(Math.abs(x1 - x4) / 2, 10),
dy = Math.max(Math.abs(y1 - y4) / 2, 10),
x2 = [x1, x1, x1 - dx, x1 + dx][res[0]].toFixed(3),
y2 = [y1 - dy, y1 + dy, y1, y1][res[0]].toFixed(3),
x3 = [0, 0, 0, 0, x4, x4, x4 - dx, x4 + dx][res[1]].toFixed(3),
y3 = [0, 0, 0, 0, y1 + dy, y1 - dy, y4, y4][res[1]].toFixed(3);
/* assemble path and arrow */
var path = ["M", x1.toFixed(3), y1.toFixed(3), "C", x2, y2, x3, y3, x4.toFixed(3), y4.toFixed(3)].join(",");
/* arrow */
if(style && style.directed) {
/* magnitude, length of the last path vector */
var mag = Math.sqrt((y4 - y3) * (y4 - y3) + (x4 - x3) * (x4 - x3));
/* vector normalisation to specified length */
var norm = function(x,l){return (-x*(l||5)/mag);};
/* calculate array coordinates (two lines orthogonal to the path vector) */
var arr = [
{x:(norm(x4-x3)+norm(y4-y3)+x4).toFixed(3), y:(norm(y4-y3)+norm(x4-x3)+y4).toFixed(3)},
{x:(norm(x4-x3)-norm(y4-y3)+x4).toFixed(3), y:(norm(y4-y3)-norm(x4-x3)+y4).toFixed(3)}
];
path = path + ",M"+arr[0].x+","+arr[0].y+",L"+x4+","+y4+",L"+arr[1].x+","+arr[1].y;
}
/* function to be used for moving existent path(s), e.g. animate() or attr() */
var move = "attr";
/* applying path(s) */
edge.fg && edge.fg[move]({path:path})
|| (edge.fg = selfRef.path(path).attr({stroke: style && style.stroke || "#000", fill: "none"}).toBack());
edge.bg && edge.bg[move]({path:path})
|| style && style.fill && (edge.bg = style.fill.split && selfRef.path(path).attr({stroke: style.fill.split("|")[0], fill: "none", "stroke-width": style.fill.split("|")[1] || 3}).toBack());
/* setting label */
style && style.label
&& (edge.label && edge.label.attr({x:(x1+x4)/2, y:(y1+y4)/2})
|| (edge.label = selfRef.text((x1+x4)/2, (y1+y4)/2, style.label).attr({fill: "#000", "font-size": style["font-size"] || "12px"})));
style && style.label && style["label-style"] && edge.label && edge.label.attr(style["label-style"]);
style && style.callback && style.callback(edge);
}
}
edge.draw();
return edge;
};
//Raphael.prototype.set.prototype.dodo=function(){console.log("works");};

View File

@ -1,527 +0,0 @@
/*
* Dracula Graph Layout and Drawing Framework 0.0.3alpha
* (c) 2010 Philipp Strathausen <strathausen@gmail.com>, http://strathausen.eu
* Contributions by Jake Stothard <stothardj@gmail.com>.
*
* based on the Graph JavaScript framework, version 0.0.1
* (c) 2006 Aslak Hellesoy <aslak.hellesoy@gmail.com>
* (c) 2006 Dave Hoover <dave.hoover@gmail.com>
*
* Ported from Graph::Layouter::Spring in
* http://search.cpan.org/~pasky/Graph-Layderer-0.02/
* The algorithm is based on a spring-style layouter of a Java-based social
* network tracker PieSpy written by Paul Mutton <paul@jibble.org>.
*
* This code is freely distributable under the MIT license. Commercial use is
* hereby granted without any cost or restriction.
*
* Links:
*
* Graph Dracula JavaScript Framework:
* http://graphdracula.net
*
/*--------------------------------------------------------------------------*/
/*
* Edge Factory
*/
var AbstractEdge = function() {
}
AbstractEdge.prototype = {
hide: function() {
this.connection.fg.hide();
this.connection.bg && this.bg.connection.hide();
}
};
var EdgeFactory = function() {
this.template = new AbstractEdge();
this.template.style = new Object();
this.template.style.directed = false;
this.template.weight = 1;
};
EdgeFactory.prototype = {
build: function(source, target) {
var e = jQuery.extend(true, {}, this.template);
e.source = source;
e.target = target;
return e;
}
};
/*
* Graph
*/
var Graph = function() {
this.nodes = {};
this.edges = [];
this.snapshots = []; // previous graph states TODO to be implemented
this.edgeFactory = new EdgeFactory();
};
Graph.prototype = {
/*
* add a node
* @id the node's ID (string or number)
* @content (optional, dictionary) can contain any information that is
* being interpreted by the layout algorithm or the graph
* representation
*/
addNode: function(id, content) {
/* testing if node is already existing in the graph */
if(this.nodes[id] == undefined) {
this.nodes[id] = new Graph.Node(id, content);
}
return this.nodes[id];
},
addEdge: function(source, target, style) {
var s = this.addNode(source);
var t = this.addNode(target);
var edge = this.edgeFactory.build(s, t);
jQuery.extend(edge.style,style);
s.edges.push(edge);
this.edges.push(edge);
// NOTE: Even directed edges are added to both nodes.
t.edges.push(edge);
},
/* TODO to be implemented
* Preserve a copy of the graph state (nodes, positions, ...)
* @comment a comment describing the state
*/
snapShot: function(comment) {
/* FIXME
var graph = new Graph();
graph.nodes = jQuery.extend(true, {}, this.nodes);
graph.edges = jQuery.extend(true, {}, this.edges);
this.snapshots.push({comment: comment, graph: graph});
*/
},
removeNode: function(id) {
delete this.nodes[id];
for(var i = 0; i < this.edges.length; i++) {
if (this.edges[i].source.id == id || this.edges[i].target.id == id) {
this.edges.splice(i, 1);
i--;
}
}
}
};
/*
* Node
*/
Graph.Node = function(id, node){
node = node || {};
node.id = id;
node.edges = [];
node.hide = function() {
this.hidden = true;
this.shape && this.shape.hide(); /* FIXME this is representation specific code and should be elsewhere */
for(i in this.edges)
(this.edges[i].source.id == id || this.edges[i].target == id) && this.edges[i].hide && this.edges[i].hide();
};
node.show = function() {
this.hidden = false;
this.shape && this.shape.show();
for(i in this.edges)
(this.edges[i].source.id == id || this.edges[i].target == id) && this.edges[i].show && this.edges[i].show();
};
return node;
};
Graph.Node.prototype = {
};
/*
* Renderer base class
*/
Graph.Renderer = {};
/*
* Renderer implementation using RaphaelJS
*/
Graph.Renderer.Raphael = function(element, graph, width, height) {
this.width = width || 400;
this.height = height || 400;
var selfRef = this;
this.r = Raphael(element, this.width, this.height);
this.radius = 40; /* max dimension of a node */
this.graph = graph;
this.mouse_in = false;
/* TODO default node rendering function */
if(!this.graph.render) {
this.graph.render = function() {
return;
}
}
/*
* Dragging
*/
this.isDrag = false;
this.dragger = function (e) {
this.dx = e.clientX;
this.dy = e.clientY;
selfRef.isDrag = this;
this.set && this.set.animate({"fill-opacity": .1}, 200) && this.set.toFront();
e.preventDefault && e.preventDefault();
};
var d = document.getElementById(element);
d.onmousemove = function (e) {
e = e || window.event;
if (selfRef.isDrag) {
var bBox = selfRef.isDrag.set.getBBox();
// TODO round the coordinates here (eg. for proper image representation)
var newX = e.clientX - selfRef.isDrag.dx + (bBox.x + bBox.width / 2);
var newY = e.clientY - selfRef.isDrag.dy + (bBox.y + bBox.height / 2);
/* prevent shapes from being dragged out of the canvas */
var clientX = e.clientX - (newX < 20 ? newX - 20 : newX > selfRef.width - 20 ? newX - selfRef.width + 20 : 0);
var clientY = e.clientY - (newY < 20 ? newY - 20 : newY > selfRef.height - 20 ? newY - selfRef.height + 20 : 0);
selfRef.isDrag.set.translate(clientX - Math.round(selfRef.isDrag.dx), clientY - Math.round(selfRef.isDrag.dy));
// console.log(clientX - Math.round(selfRef.isDrag.dx), clientY - Math.round(selfRef.isDrag.dy));
for (var i in selfRef.graph.edges) {
selfRef.graph.edges[i].connection && selfRef.graph.edges[i].connection.draw();
}
//selfRef.r.safari();
selfRef.isDrag.dx = clientX;
selfRef.isDrag.dy = clientY;
}
};
d.onmouseup = function () {
selfRef.isDrag && selfRef.isDrag.set.animate({"fill-opacity": .6}, 500);
selfRef.isDrag = false;
};
this.draw();
};
Graph.Renderer.Raphael.prototype = {
translate: function(point) {
return [
(point[0] - this.graph.layoutMinX) * this.factorX + this.radius,
(point[1] - this.graph.layoutMinY) * this.factorY + this.radius
];
},
rotate: function(point, length, angle) {
var dx = length * Math.cos(angle);
var dy = length * Math.sin(angle);
return [point[0]+dx, point[1]+dy];
},
draw: function() {
this.factorX = (this.width - 2 * this.radius) / (this.graph.layoutMaxX - this.graph.layoutMinX);
this.factorY = (this.height - 2 * this.radius) / (this.graph.layoutMaxY - this.graph.layoutMinY);
for (i in this.graph.nodes) {
this.drawNode(this.graph.nodes[i]);
}
for (var i = 0; i < this.graph.edges.length; i++) {
this.drawEdge(this.graph.edges[i]);
}
},
drawNode: function(node) {
var point = this.translate([node.layoutPosX, node.layoutPosY]);
node.point = point;
/* if node has already been drawn, move the nodes */
if(node.shape) {
var oBBox = node.shape.getBBox();
var opoint = { x: oBBox.x + oBBox.width / 2, y: oBBox.y + oBBox.height / 2};
node.shape.translate(Math.round(point[0] - opoint.x), Math.round(point[1] - opoint.y));
this.r.safari();
return node;
}/* else, draw new nodes */
var shape;
/* if a node renderer function is provided by the user, then use it
or the default render function instead */
if(!node.render) {
node.render = function(r, node) {
/* the default node drawing */
var color = Raphael.getColor();
var ellipse = r.ellipse(0, 0, 30, 20).attr({fill: color, stroke: color, "stroke-width": 2});
/* set DOM node ID */
ellipse.node.id = node.label || node.id;
shape = r.set().
push(ellipse).
push(r.text(0, 30, node.label || node.id));
return shape;
}
}
/* or check for an ajax representation of the nodes */
if(node.shapes) {
// TODO ajax representation evaluation
}
shape = node.render(this.r, node).hide();
shape.attr({"fill-opacity": .6});
/* re-reference to the node an element belongs to, needed for dragging all elements of a node */
shape.items.forEach(function(item){ item.set = shape; item.node.style.cursor = "move"; });
shape.mousedown(this.dragger);
var box = shape.getBBox();
shape.translate(Math.round(point[0]-(box.x+box.width/2)),Math.round(point[1]-(box.y+box.height/2)))
//console.log(box,point);
node.hidden || shape.show();
node.shape = shape;
},
drawEdge: function(edge) {
/* if this edge already exists the other way around and is undirected */
if(edge.backedge)
return;
if(edge.source.hidden || edge.target.hidden) {
edge.connection && edge.connection.fg.hide() | edge.connection.bg && edge.connection.bg.hide();
return;
}
/* if edge already has been drawn, only refresh the edge */
if(!edge.connection) {
edge.style && edge.style.callback && edge.style.callback(edge); // TODO move this somewhere else
edge.connection = this.r.connection(edge.source.shape, edge.target.shape, edge.style);
return;
}
//FIXME showing doesn't work well
edge.connection.fg.show();
edge.connection.bg && edge.connection.bg.show();
edge.connection.draw();
}
};
Graph.Layout = {};
Graph.Layout.Spring = function(graph) {
this.graph = graph;
this.iterations = 500;
this.maxRepulsiveForceDistance = 6;
this.k = 2;
this.c = 0.01;
this.maxVertexMovement = 0.5;
this.layout();
};
Graph.Layout.Spring.prototype = {
layout: function() {
this.layoutPrepare();
for (var i = 0; i < this.iterations; i++) {
this.layoutIteration();
}
this.layoutCalcBounds();
},
layoutPrepare: function() {
for (i in this.graph.nodes) {
var node = this.graph.nodes[i];
node.layoutPosX = 0;
node.layoutPosY = 0;
node.layoutForceX = 0;
node.layoutForceY = 0;
}
},
layoutCalcBounds: function() {
var minx = Infinity, maxx = -Infinity, miny = Infinity, maxy = -Infinity;
for (i in this.graph.nodes) {
var x = this.graph.nodes[i].layoutPosX;
var y = this.graph.nodes[i].layoutPosY;
if(x > maxx) maxx = x;
if(x < minx) minx = x;
if(y > maxy) maxy = y;
if(y < miny) miny = y;
}
this.graph.layoutMinX = minx;
this.graph.layoutMaxX = maxx;
this.graph.layoutMinY = miny;
this.graph.layoutMaxY = maxy;
},
layoutIteration: function() {
// Forces on nodes due to node-node repulsions
var prev = new Array();
for(var c in this.graph.nodes) {
var node1 = this.graph.nodes[c];
for (var d in prev) {
var node2 = this.graph.nodes[prev[d]];
this.layoutRepulsive(node1, node2);
}
prev.push(c);
}
// Forces on nodes due to edge attractions
for (var i = 0; i < this.graph.edges.length; i++) {
var edge = this.graph.edges[i];
this.layoutAttractive(edge);
}
// Move by the given force
for (i in this.graph.nodes) {
var node = this.graph.nodes[i];
var xmove = this.c * node.layoutForceX;
var ymove = this.c * node.layoutForceY;
var max = this.maxVertexMovement;
if(xmove > max) xmove = max;
if(xmove < -max) xmove = -max;
if(ymove > max) ymove = max;
if(ymove < -max) ymove = -max;
node.layoutPosX += xmove;
node.layoutPosY += ymove;
node.layoutForceX = 0;
node.layoutForceY = 0;
}
},
layoutRepulsive: function(node1, node2) {
if (typeof node1 == 'undefined' || typeof node2 == 'undefined')
return;
var dx = node2.layoutPosX - node1.layoutPosX;
var dy = node2.layoutPosY - node1.layoutPosY;
var d2 = dx * dx + dy * dy;
if(d2 < 0.01) {
dx = 0.1 * Math.random() + 0.1;
dy = 0.1 * Math.random() + 0.1;
var d2 = dx * dx + dy * dy;
}
var d = Math.sqrt(d2);
if(d < this.maxRepulsiveForceDistance) {
var repulsiveForce = this.k * this.k / d;
node2.layoutForceX += repulsiveForce * dx / d;
node2.layoutForceY += repulsiveForce * dy / d;
node1.layoutForceX -= repulsiveForce * dx / d;
node1.layoutForceY -= repulsiveForce * dy / d;
}
},
layoutAttractive: function(edge) {
var node1 = edge.source;
var node2 = edge.target;
var dx = node2.layoutPosX - node1.layoutPosX;
var dy = node2.layoutPosY - node1.layoutPosY;
var d2 = dx * dx + dy * dy;
if(d2 < 0.01) {
dx = 0.1 * Math.random() + 0.1;
dy = 0.1 * Math.random() + 0.1;
var d2 = dx * dx + dy * dy;
}
var d = Math.sqrt(d2);
if(d > this.maxRepulsiveForceDistance) {
d = this.maxRepulsiveForceDistance;
d2 = d * d;
}
var attractiveForce = (d2 - this.k * this.k) / this.k;
if(edge.attraction == undefined) edge.attraction = 1;
attractiveForce *= Math.log(edge.attraction) * 0.5 + 1;
node2.layoutForceX -= attractiveForce * dx / d;
node2.layoutForceY -= attractiveForce * dy / d;
node1.layoutForceX += attractiveForce * dx / d;
node1.layoutForceY += attractiveForce * dy / d;
}
};
Graph.Layout.Ordered = function(graph, order) {
this.graph = graph;
this.order = order;
this.layout();
};
Graph.Layout.Ordered.prototype = {
layout: function() {
this.layoutPrepare();
this.layoutCalcBounds();
},
layoutPrepare: function(order) {
for (i in this.graph.nodes) {
var node = this.graph.nodes[i];
node.layoutPosX = 0;
node.layoutPosY = 0;
}
var counter = 0;
for (i in this.order) {
var node = this.order[i];
node.layoutPosX = counter;
node.layoutPosY = Math.random();
counter++;
}
},
layoutCalcBounds: function() {
var minx = Infinity, maxx = -Infinity, miny = Infinity, maxy = -Infinity;
for (i in this.graph.nodes) {
var x = this.graph.nodes[i].layoutPosX;
var y = this.graph.nodes[i].layoutPosY;
if(x > maxx) maxx = x;
if(x < minx) minx = x;
if(y > maxy) maxy = y;
if(y < miny) miny = y;
}
this.graph.layoutMinX = minx;
this.graph.layoutMaxX = maxx;
this.graph.layoutMinY = miny;
this.graph.layoutMaxY = maxy;
}
};
/*
* usefull JavaScript extensions,
*/
function log(a) {console.log&&console.log(a);}
/*
* Raphael Tooltip Plugin
* - attaches an element as a tooltip to another element
*
* Usage example, adding a rectangle as a tooltip to a circle:
*
* paper.circle(100,100,10).tooltip(paper.rect(0,0,20,30));
*
* If you want to use more shapes, you'll have to put them into a set.
*
*/
Raphael.el.tooltip = function (tp) {
this.tp = tp;
this.tp.o = {x: 0, y: 0};
this.tp.hide();
this.hover(
function(event){
this.mousemove(function(event){
this.tp.translate(event.clientX -
this.tp.o.x,event.clientY - this.tp.o.y);
this.tp.o = {x: event.clientX, y: event.clientY};
});
this.tp.show().toFront();
},
function(event){
this.tp.hide();
this.unmousemove();
});
return this;
};
/* For IE */
if (!Array.prototype.forEach)
{
Array.prototype.forEach = function(fun /*, thisp*/)
{
var len = this.length;
if (typeof fun != "function")
throw new TypeError();
var thisp = arguments[1];
for (var i = 0; i < len; i++)
{
if (i in this)
fun.call(thisp, this[i], i, this);
}
};
}

View File

@ -1,154 +0,0 @@
/*!
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* http://jquery.com/
*
* Copyright 2010, John Resig
* Dual licensed under the MIT or GPL Version 2 licenses.
* http://jquery.org/license
*
* Includes Sizzle.js
* http://sizzlejs.com/
* Copyright 2010, The Dojo Foundation
* Released under the MIT, BSD, and GPL Licenses.
*
* Date: Sat Feb 13 22:33:48 2010 -0500
*/
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@ -1,81 +0,0 @@
/*
Copyright (C) 2011 Pau Escrich <pau@dabax.net>
Contributors Lluis Esquerda <eskerda@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
The full GNU General Public License is included in this distribution in
the file called "COPYING".
*/
/*
Table pooler is a function to easy call XHR poller.
new TablePooler(5,"/cgi-bin/bmx6-info", {'status':''}, "status_table", function(st){
var table = Array()
table.push(st.first,st.second)
return table
}
Parameters are:
polling_time: time between pollings
json_url: the json url to fetch the data
json_call: the json call
output_table_id: the table where javascript will put the data
callback_function: the function that will be executed each polling_time
The callback_function must return an array of arrays (matrix).
In the code st is the data obtained from the json call
*/
function TablePooler (time, jsonurl, getparams, table_id, callback) {
this.table = document.getElementById(table_id);
this.callback = callback;
this.jsonurl = jsonurl;
this.getparams = getparams;
this.time = time;
this.clear = function(){
/* clear all rows */
while( this.table.rows.length > 1 ) this.table.deleteRow(1);
}
this.start = function(){
XHR.poll(this.time, this.jsonurl, this.getparams, function(x, st){
var data = this.callback(st);
var content, tr, td;
this.clear();
for (var i = 0; i < data.length; i++){
tr = this.table.insertRow(-1);
tr.className = 'cbi-section-table-row cbi-rowstyle-' + ((i % 2) + 1);
for (var j = 0; j < data[i].length; j++){
td = tr.insertCell(-1);
if (data[i][j].length == 2) {
td.colSpan = data[i][j][1];
content = data[i][j][0];
}
else content = data[i][j];
td.innerHTML = content;
}
}
}.bind(this));
}
this.start();
}

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// seedrandom.js
// Author: David Bau 3/11/2010
//
// Defines a method Math.seedrandom() that, when called, substitutes
// an explicitly seeded RC4-based algorithm for Math.random(). Also
// supports automatic seeding from local or network sources of entropy.
//
// Usage:
//
// <script src=http://davidbau.com/encode/seedrandom-min.js></script>
//
// Math.seedrandom('yipee'); Sets Math.random to a function that is
// initialized using the given explicit seed.
//
// Math.seedrandom(); Sets Math.random to a function that is
// seeded using the current time, dom state,
// and other accumulated local entropy.
// The generated seed string is returned.
//
// Math.seedrandom('yowza', true);
// Seeds using the given explicit seed mixed
// together with accumulated entropy.
//
// <script src="http://bit.ly/srandom-512"></script>
// Seeds using physical random bits downloaded
// from random.org.
//
// Examples:
//
// Math.seedrandom("hello"); // Use "hello" as the seed.
// document.write(Math.random()); // Always 0.5463663768140734
// document.write(Math.random()); // Always 0.43973793770592234
// var rng1 = Math.random; // Remember the current prng.
//
// var autoseed = Math.seedrandom(); // New prng with an automatic seed.
// document.write(Math.random()); // Pretty much unpredictable.
//
// Math.random = rng1; // Continue "hello" prng sequence.
// document.write(Math.random()); // Always 0.554769432473455
//
// Math.seedrandom(autoseed); // Restart at the previous seed.
// document.write(Math.random()); // Repeat the 'unpredictable' value.
//
// Notes:
//
// Each time seedrandom('arg') is called, entropy from the passed seed
// is accumulated in a pool to help generate future seeds for the
// zero-argument form of Math.seedrandom, so entropy can be injected over
// time by calling seedrandom with explicit data repeatedly.
//
// On speed - This javascript implementation of Math.random() is about
// 3-10x slower than the built-in Math.random() because it is not native
// code, but this is typically fast enough anyway. Seeding is more expensive,
// especially if you use auto-seeding. Some details (timings on Chrome 4):
//
// Our Math.random() - avg less than 0.002 milliseconds per call
// seedrandom('explicit') - avg less than 0.5 milliseconds per call
// seedrandom('explicit', true) - avg less than 2 milliseconds per call
// seedrandom() - avg about 38 milliseconds per call
//
// LICENSE (BSD):
//
// Copyright 2010 David Bau, all rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// 3. Neither the name of this module nor the names of its contributors may
// be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
/**
* All code is in an anonymous closure to keep the global namespace clean.
*
* @param {number=} overflow
* @param {number=} startdenom
*/
(function (pool, math, width, chunks, significance, overflow, startdenom) {
//
// seedrandom()
// This is the seedrandom function described above.
//
math['seedrandom'] = function seedrandom(seed, use_entropy) {
var key = [];
var arc4;
// Flatten the seed string or build one from local entropy if needed.
seed = mixkey(flatten(
use_entropy ? [seed, pool] :
arguments.length ? seed :
[new Date().getTime(), pool, window], 3), key);
// Use the seed to initialize an ARC4 generator.
arc4 = new ARC4(key);
// Mix the randomness into accumulated entropy.
mixkey(arc4.S, pool);
// Override Math.random
// This function returns a random double in [0, 1) that contains
// randomness in every bit of the mantissa of the IEEE 754 value.
math['random'] = function random() { // Closure to return a random double:
var n = arc4.g(chunks); // Start with a numerator n < 2 ^ 48
var d = startdenom; // and denominator d = 2 ^ 48.
var x = 0; // and no 'extra last byte'.
while (n < significance) { // Fill up all significant digits by
n = (n + x) * width; // shifting numerator and
d *= width; // denominator and generating a
x = arc4.g(1); // new least-significant-byte.
}
while (n >= overflow) { // To avoid rounding up, before adding
n /= 2; // last byte, shift everything
d /= 2; // right using integer math until
x >>>= 1; // we have exactly the desired bits.
}
return (n + x) / d; // Form the number within [0, 1).
};
// Return the seed that was used
return seed;
};
//
// ARC4
//
// An ARC4 implementation. The constructor takes a key in the form of
// an array of at most (width) integers that should be 0 <= x < (width).
//
// The g(count) method returns a pseudorandom integer that concatenates
// the next (count) outputs from ARC4. Its return value is a number x
// that is in the range 0 <= x < (width ^ count).
//
/** @constructor */
function ARC4(key) {
var t, u, me = this, keylen = key.length;
var i = 0, j = me.i = me.j = me.m = 0;
me.S = [];
me.c = [];
// The empty key [] is treated as [0].
if (!keylen) { key = [keylen++]; }
// Set up S using the standard key scheduling algorithm.
while (i < width) { me.S[i] = i++; }
for (i = 0; i < width; i++) {
t = me.S[i];
j = lowbits(j + t + key[i % keylen]);
u = me.S[j];
me.S[i] = u;
me.S[j] = t;
}
// The "g" method returns the next (count) outputs as one number.
me.g = function getnext(count) {
var s = me.S;
var i = lowbits(me.i + 1); var t = s[i];
var j = lowbits(me.j + t); var u = s[j];
s[i] = u;
s[j] = t;
var r = s[lowbits(t + u)];
while (--count) {
i = lowbits(i + 1); t = s[i];
j = lowbits(j + t); u = s[j];
s[i] = u;
s[j] = t;
r = r * width + s[lowbits(t + u)];
}
me.i = i;
me.j = j;
return r;
};
// For robust unpredictability discard an initial batch of values.
// See http://www.rsa.com/rsalabs/node.asp?id=2009
me.g(width);
}
//
// flatten()
// Converts an object tree to nested arrays of strings.
//
/** @param {Object=} result
* @param {string=} prop */
function flatten(obj, depth, result, prop) {
result = [];
if (depth && typeof(obj) == 'object') {
for (prop in obj) {
if (prop.indexOf('S') < 5) { // Avoid FF3 bug (local/sessionStorage)
try { result.push(flatten(obj[prop], depth - 1)); } catch (e) {}
}
}
}
return result.length ? result : '' + obj;
}
//
// mixkey()
// Mixes a string seed into a key that is an array of integers, and
// returns a shortened string seed that is equivalent to the result key.
//
/** @param {number=} smear
* @param {number=} j */
function mixkey(seed, key, smear, j) {
seed += ''; // Ensure the seed is a string
smear = 0;
for (j = 0; j < seed.length; j++) {
key[lowbits(j)] =
lowbits((smear ^= key[lowbits(j)] * 19) + seed.charCodeAt(j));
}
seed = '';
for (j in key) { seed += String.fromCharCode(key[j]); }
return seed;
}
//
// lowbits()
// A quick "n mod width" for width a power of 2.
//
function lowbits(n) { return n & (width - 1); }
//
// The following constants are related to IEEE 754 limits.
//
startdenom = math.pow(width, chunks);
significance = math.pow(2, significance);
overflow = significance * 2;
//
// When seedrandom.js is loaded, we immediately mix a few bits
// from the built-in RNG into the entropy pool. Because we do
// not want to intefere with determinstic PRNG state later,
// seedrandom will not call math.random on its own again after
// initialization.
//
mixkey(math.random(), pool);
// End anonymous scope, and pass initial values.
})(
[], // pool: entropy pool starts empty
Math, // math: package containing random, pow, and seedrandom
256, // width: each RC4 output is 0 <= x < 256
6, // chunks: at least six RC4 outputs for each double
52 // significance: there are 52 significant digits in a double
);

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table {
width:90%;
border-top:1px solid #e5eaf8;
border-right:1px solid #e5eaf8;
margin:1em auto;
border-collapse:collapse;
}
td {
color:#678197;
border-bottom:1px solid #e6eff8;
border-left:1px solid #e6eff8;
padding:.3em 1em;
text-align:center;
}
th {
background:#f4f9fe;
text-align:center;
font:bold 1.2em/2em Century Gothic,Trebuchet MS,Arial,Helvetica,sans-serif;
color:#66a3d3;
}

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