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telldus-core: Fix compilation without usleep
Uses C++11's sleep_for, which internally uses nanosleep. Signed-off-by: Rosen Penev <rosenp@gmail.com>
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utils/telldus-core/patches/930-usleep.patch
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40
utils/telldus-core/patches/930-usleep.patch
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@ -0,0 +1,40 @@
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--- a/common/common.h
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+++ b/common/common.h
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@@ -25,15 +25,13 @@
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#ifdef _WINDOWS
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#include <fstream> // NOLINT(readability/streams)
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#endif
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+#include <chrono>
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#include <string>
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+#include <thread>
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#include "common/Strings.h"
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inline void msleep( const int msec) {
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-#ifdef _WINDOWS
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- Sleep(msec);
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-#else
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- usleep(msec*1000);
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-#endif
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+ std::this_thread::sleep_for(std::chrono::milliseconds(msec));
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}
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inline void dlog(const char *fmt, ...) {
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--- a/service/TellStick_libftdi.cpp
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+++ b/service/TellStick_libftdi.cpp
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@@ -8,7 +8,6 @@
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#include <string.h>
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#include <stdlib.h>
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#include <stdio.h>
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-#include <unistd.h>
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#include <list>
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#include <string>
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@@ -231,7 +230,7 @@ int TellStick::send( const std::string &strMessage ) {
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return TELLSTICK_SUCCESS;
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}
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} else if(ret == 0) { // No data available
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- usleep(100);
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+ std::this_thread::sleep_for(std::chrono::microseconds(100));
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} else { // Error
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Log::debug("Broken pipe on read");
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return TELLSTICK_ERROR_BROKEN_PIPE;
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