libplatforminfo: brcm2708: use board_name instead of model for image name
The sanitized board name is a reasonable image name, and there are fewer redundant variations.
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template/board_name.c
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/*
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Copyright (c) 2015, Matthias Schiffer <mschiffer@universe-factory.net>
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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1. Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <libplatforminfo.h>
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#include "../common.h"
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static char * board_name = NULL;
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static char * model = NULL;
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static char * image_name = NULL;
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__attribute__((constructor)) static void init(void) {
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board_name = read_line("/tmp/sysinfo/board_name");
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model = read_line("/tmp/sysinfo/model");
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sanitize_image_name(&image_name, board_name);
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}
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__attribute__((destructor)) static void deinit(void) {
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free(board_name);
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free(model);
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free(image_name);
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board_name = NULL;
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model = NULL;
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image_name = NULL;
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}
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const char * platforminfo_get_board_name(void) {
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return board_name;
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}
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const char * platforminfo_get_model(void) {
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return model;
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}
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const char * platforminfo_get_image_name(void) {
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return image_name;
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}
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